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about dual clienting disabling.
razoredge Offline
Poring Head Knight
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Posts: 183
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Joined: Jan 2006
#8
RE: about dual clienting disabling.
I've been talking with a friend of mine in regards to this script and we've come across a few problems that may occur.

We've established that no upgraded, carded, or character named <item> items can't be sent since you have to know the item # (and to my knowledge those items don't get a new item #).

Also, he's having some problems with the zeny amount required, even though he has the amount required it won't let him send anything Icon_biggrin;; but we'll look a bit more into it o.o;

:edit: Also, you can have a total of 50 messages at one time and the system is time set so it deletes all mail on monday at midnight.
[Image: razbannerow7.gif]
(This post was last modified: 01-17-2007, 03:34 PM by razoredge.)
01-17-2007, 03:29 PM
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Messages In This Thread
about dual clienting disabling. - by silvanel - 01-17-2007, 12:25 AM
RE: about dual clienting disabling. - by razoredge - 01-17-2007, 03:29 PM

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