Actually, I was right, the formula in the topic is a bit incorrect in one part: for curse, it doesn't add just srcBaseLevel, it
add difference between 99 and srcBaseLevel (I checked with the source in that) it uses that for renewal, otherwise it's 0;
So we get:
Code:
BaseChance = 1000 (100%)
Luk = 90
Chance = 1000 - (1000 * 90/100) - ( 90 ) + 0 = 1000 - 900 - 90 = 10, or 1%.
Luk resistance Luk res * 0.1
(Same as Luk*10) (Same as Luk)
I wasn't exactly wrong, in this case I was right. But only in this case.
Code:
BaseChance = 500 (50%)
Luk = 90
Chance = 500 - (500 * 90/100) - 90 + 0 = 500 - 450 - 90 + 14 = -26 (0%)
Code:
BaseChance = 250 (25%)
Luk = 90
Chance = 250 - (250 * 90/100) - 90 + 0 = 25 - 90 = -65 (0%)
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