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Multi-Clienting
Story Teller Offline
Passionate Artist
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Posts: 1,989
Threads: 182
Joined: May 2009
#33
RE: Multi-Clienting
(11-26-2015, 11:03 AM)Can Wrote: Firstly, it is not just me or just "my" experience, several people have addressed this, and unless we have some arbitrary graphs and charts to talk of, players' personal experiences are one of the best "proof" you can have, yet you just prefer to dismiss it for no good reason. And I can ask the same thing then, since you talk so negatively on the subject, where is your proof? You say I'm not considering the populace, but you're the one dismissing my experience, or a few others like me. I can say I have played on a multiclient server with no major problems, can you tell me of a server that broke down just because of this?

On the second point, no one said multi-clienting should be "instead" of alternatives like GMs making live events, you can do both.

And finally, the technical appliance of that limitation is on the GMs end. I think if they can keep track of whether you have just 1 or more clients on the same IP right now, they could potentially do the same with "just 2 or more clients" instead. If they say they cannot implement such a limitation, then we can talk about that.

Emphasis on "others like me", then what about others that aren't like you? This is just selfishly asking for multi-self cloning and hiding the negative facts on what is going to happen. And the 'several others' you mentioned only stated those that like it implemented, yet you never mentioned whether there are 'several others' that are against it 'in' the server [proven in this thread itself with people arguing against it]. I am dismissing your statement of 'your' experience since you only considered 'your' side, I'd rather you consider the opposite side too.

You stated that other servers are doing it without no problems but why should we implement it in 'our' server? Is it just because they have it and its working for 'them'? Are you ignoring the opinions of others that are against it being implemented and would quit?

Also are you telling the GMs to allocate more of their time finding rule breakers rather than plan more for event? We have a few GMs and most of their work specialize in one field. We can't expect them to multitask since they also have real life to handle with too.

If the 'several others' that you mentioned wants the multi clone themselves, then propose it in a way that would be in neutral ground with those against it. Solve all those issues stated by the guys against it and then you can prove your point. Of course, if it's a near draw in negative and positive effect, the likely action is not apply it.

Seriously... Why are people so hell bent just going to places that have the most exp in a short time. That's why the map isn't explore much in RO since people isolate themselves from potential solo training areas. That's another reason why we have the crazy merchant in the first place, to get people to explore more than just be wimping in places that they can't handle without 'parties'.
[Image: tumblr_ny8egaizy41ugfaiio1_500.gif]
(This post was last modified: 11-26-2015, 04:20 PM by Story Teller.)
11-26-2015, 04:07 PM
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Messages In This Thread
Multi-Clienting - by Menace651 - 11-08-2015, 11:52 PM
RE: Multi-Clienting - by GM-Pandora - 11-09-2015, 10:09 AM
RE: Multi-Clienting - by Gojira - 11-09-2015, 11:18 AM
RE: Multi-Clienting - by Menace651 - 11-09-2015, 12:57 PM
RE: Multi-Clienting - by Aaronock - 11-09-2015, 11:22 AM
RE: Multi-Clienting - by Hoodloom - 11-09-2015, 11:37 AM
RE: Multi-Clienting - by ChaosPrince - 11-09-2015, 11:55 AM
RE: Multi-Clienting - by Gojira - 11-09-2015, 01:09 PM
RE: Multi-Clienting - by Demogorgon - 11-09-2015, 02:02 PM
RE: Multi-Clienting - by Gojira - 11-10-2015, 01:48 PM
RE: Multi-Clienting - by Can - 11-09-2015, 02:53 PM
RE: Multi-Clienting - by The Roger - 11-10-2015, 06:17 PM
RE: Multi-Clienting - by Arcanju - 11-10-2015, 07:50 PM
RE: Multi-Clienting - by Story Teller - 11-11-2015, 05:48 AM
RE: Multi-Clienting - by Can - 11-12-2015, 04:16 PM
RE: Multi-Clienting - by Menace651 - 11-14-2015, 12:33 PM
RE: Multi-Clienting - by Story Teller - 11-12-2015, 04:25 PM
RE: Multi-Clienting - by yacsef - 11-12-2015, 07:16 PM
RE: Multi-Clienting - by Story Teller - 11-12-2015, 08:01 PM
RE: Multi-Clienting - by Yurrechire - 11-15-2015, 01:38 PM
RE: Multi-Clienting - by Gojira - 11-15-2015, 04:16 PM
RE: Multi-Clienting - by Can - 11-25-2015, 03:26 PM
RE: Multi-Clienting - by Story Teller - 11-25-2015, 05:12 PM
RE: Multi-Clienting - by Can - 11-26-2015, 11:03 AM
RE: Multi-Clienting - by Story Teller - 11-26-2015, 04:07 PM
RE: Multi-Clienting - by angra_mainyu - 11-16-2015, 03:13 AM
RE: Multi-Clienting - by Story Teller - 11-16-2015, 04:35 AM
RE: Multi-Clienting - by Gojira - 11-16-2015, 11:24 AM
RE: Multi-Clienting - by Story Teller - 11-16-2015, 02:23 PM
RE: Multi-Clienting - by ChaosPrince - 11-16-2015, 04:26 PM
RE: Multi-Clienting - by GM-Pandora - 11-22-2015, 06:50 PM
RE: Multi-Clienting - by mookow - 11-23-2015, 08:35 AM
RE: Multi-Clienting - by The Legendary Joe - 11-25-2015, 03:32 PM
RE: Multi-Clienting - by GranBrujo - 03-28-2016, 02:13 PM
RE: Multi-Clienting - by illbeatinu - 03-28-2016, 06:34 PM
RE: Multi-Clienting - by sheam - 03-30-2016, 06:31 AM
RE: Multi-Clienting - by Seraphin - 03-30-2016, 06:01 PM
RE: Multi-Clienting - by The Roger - 07-30-2016, 04:14 PM
RE: Multi-Clienting - by Poofy - 07-30-2016, 11:14 PM

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