Hello heroes. The event to conclude the Lutia storyline in the current Chronicle of Heroes arc will take place on
Sunday, April 2, at 9:00 PM EST.
========================= Event Details ========================
Part 1: Incursion
The Event will start off with a simultaneous attack on all four towns in the Lutia Region:
Lutie, Farsat, Crystal Shore, and Kaldheim.
Players must eliminate all or the grand majority of the event mobs in these towns within 15 minutes to proceed, otherwise the attackers will be considered victorious. If successful, the next portion of the event will begin.
Part 2: Pursuit
This will involve a chase through the fields of Lutia. The players must go after a target controlled by a GM, which will spawn mobs to hinder their progress. At least 5 players must be alive at all times near the target (within screen range) as they march towards the destination. Should there be less than the specified amount for longer than 30 seconds, the heroes will fail and the event will end.
Part 3: Battle at the Gates
The first of several boss battles will take place here. If all players near the boss wipe 3 times, the heroes will fail.
Part 4: Emissaries of Darkness
The second round of boss battles. There will be 5 MVPs and 15 special mini-bosses scattered across the event map, among other mobs. All 15 mini-bosses and at least 3 of the MVPs must be defeated within 20 minutes to proceed.
Part 5: End of the Line
After a run through one more map, the heroes will arrive at the scene of the final battle against two MVPs. Only 5 map wipes are allowed for this battle.
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Other details worth knowing:
- The event should last from 1 hour to 1 hour and 30 minutes.
- Exp loss will be disabled on the field maps during the event.
- GM Resurrection will only be provided on Part 5, and only once all players on map are KO'd.
- If any player disconnects or respawns during Part 4 or 5, they can be warped back by the hosting GM.
- Participating players will of course, be rewarded at the end of the event.
Again, and I cannot stress this enough. Careful coordination and planning is highly advised.
Should players fail in the event, Lutia will be closed before midnight and will no longer be accessible. Who knows what other consequences it could have on Midgard.