Your right, I will cut the huge paragraphs down alot. I just wrote it in the early morning with 0 sleep so I never edited it. I'll try to break it down into more managable chunks anyway.
Also, keep in mind that while I dont tell anyone how to level their stats or skills, this is still a
Lancer walkthrough. My enterpretation of a lancer is a Vit Spear Knight or Lord Knight that has mastered every spear skill and only every spear skill, (except counter). This also means they would
never use a sword, (Muramasa is a sword).
Also I said that frenzy is lackluster not nessisarily just because of aspd. I was referring to the fact that without aura blade to add damage and cut through defence, (It doesn't function on spears, I tried) or parry to help protect you while you are vulnerable with 0 def, (Only works with a 2h sword) frenzy is essentially is cut down to only useable on an emp attack, (since emps dont hit back). It isn't even a good desperation attack for a lancer because lancers only really become desperate when they are low on sp and Frenzy takes 100 sp to use.
As for bowling bash, there are many reasons why I believe Brandish is superior, but suffice to say if it doesn't work correctly, thats all the more reason to skip it
.
Lastly, since this guide is based on a perfect world where vital strike and traumatizing blow actually work, so the skill-points wouldn't be able to go anywhere else. That means, yes, the LK part of this guide just wont work until the skills are fixed. Please, gods let them be fixed soon, (hint to the GMs).
I really appreciate the feedback, especially from someone that knows the class well. Your comments shed lights on a few areas I should probably emphasise, should I not go into confusing anyone. I also know I'm not the most coherent writer since I tend to ramble. Not bad for a first walkthrough though, right?
Oh! And if you have anything you think should be added, or if I decide to add something you say you will be credited in the walkthrough.
I demand more comments