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Dungeons requiring less people
The Roger Offline
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#5
RE: Dungeons requiring less people
Basic parties (talking about common players) are clown+highwizard+highpriest, or clown+sniper+professor+highpriest

Clown, HP, HW, prof, sniper, lurer, others... its a luxury xD

3-4 players are enough for like, everything non-mvp.


Quote:putting more emphasis on the number of players, rather than the type of players

what does that mean? you're saying "its not possible to do parties because we dont have enough numbers" and then you want emphasis on players number? XD


Historic base party is HW+HP+Bard since the dawn of RO.
THEN, adding one man like a lurer will increase efficiency, and adding one and two more as prof and snipers will increase efficieny even more: every mob will end up obliterated almost instantly.



Of course we always want the maximum efficiency, but wanting at all costs a 7-man-party or you doesnt even start... cmon...
HW, HP and a bard, and the HP will lure for the HW.
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03-09-2018, 01:14 PM
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Messages In This Thread
Dungeons requiring less people - by Kiwis - 03-09-2018, 12:49 PM
RE: Dungeons requiring less people - by Peeka~ - 03-09-2018, 12:58 PM
RE: Dungeons requiring less people - by Kiwis - 03-09-2018, 12:59 PM
RE: Dungeons requiring less people - by GM-Ayu - 03-09-2018, 01:09 PM
RE: Dungeons requiring less people - by The Roger - 03-09-2018, 01:14 PM
RE: Dungeons requiring less people - by Kiwis - 03-10-2018, 01:07 AM
RE: Dungeons requiring less people - by Bakorzero - 03-10-2018, 01:39 AM
RE: Dungeons requiring less people - by The Roger - 03-10-2018, 03:16 AM
RE: Dungeons requiring less people - by Plant - 03-10-2018, 04:56 AM

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