The Legendary Joe
Raging Alt-a-holic
Posts: 3,691
Threads: 255
Joined: Mar 2007
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RE: Introducing Class Combo Gears!
It's like the Twin blades class from the .hack// franchise. Jack of all trades, master of none. Compared to the respective classes, yea, they suck. But they are Highly adaptable. You want to cast spells, you can, but a wiz will still still blow you out of the water. You want to melee? You can, but those classes can give you the boot. If you have an evil druid, you can copy heal and pack ygg leaves and be a healer if you want, but you still lack those buffing skills everyone demands.
The Idea behind rogue is that they are adaptable. It'd be a lot nicer for them if we didn't have such a well established population with people who can fill those jobs a lot better than they can. But if a party is struggling to get off the ground, the fact that they are adaptable means that if people are willing to try, they might have a shot. Sure it's never going to out shoot the archer, or Be able to tank/kill stuff with bowling bash like a knight could, but it's better than nothing.
Admittedly, it'd probably be a lot nicer for them if RO's stats weren't so spread out so magic/range/melee could be swapped between on the fly, and that'd make copying skills more fun too. Because it's so much fun to go in with bowling bash/triple attack and be fully decked out for physical attack and you get hit with a fireball that you can't really use at all because your int/dex is terrible.
The Oka Compendium: A glorified record of my alt-a-holic-ism. May or may not be up to date at any given point.
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04-22-2018, 03:08 PM |
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