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New World Retouches and Updates
GM-Ciar Offline
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#2
RE: New World Retouches and Updates
Part 2 - Manuk Fields



Nepenthes
- Uses energy drain at a 5% rate with a 5s cooldown instead of 100%/20% rate idle/attack respectively.

Mandragora Cap 0.09 -> 0.24%
Harp of Nepenthes 0.15 -> 0.30%
Bow of Nepenthes 0.15 -> 0.30%
Stem of Nepenthes 0.15 -> 0.30%

Increased drop rate of items because they are for the most part outdated or power-crept. With the removal of energy drain, bathory armor isn't as much of a must-have gear now to battle these.



Centipede
- No longer uses stop.
- No longer uses Gambantein.
- Now only cloaks when chasing instead of idle and chase, at 10% instead of 25%.
- Removed one of two usages of venom dust. The remaining skill is changed from 0s cast time to 0.5s, interruptable.
- Standardized quagmire from three different usages at 0 and .7s cast time on attack or chase at 10% and 20%, to always 0.7s cast time when attacking or chasing at 10% rate.

Cursed Lyre 0.30 -> 0.45%
Cold Heart 0.30 -> 0.36%

Removed unconditional cloak is so players can at least see it coming and prepare for it, instead of being ninja'd out of the blue. Removed Gambantein as it was never intended to have gambantein. It is likely a mistake when porting the official mob between databases. This should greatly reduce PVM frustrations with the Manuk and Dicastes regions.



Centipede Larva
- No longer uses stop.
- Venom dust is now casted on attack at 5% rate, with 0.5s cast time and 15s cooldown.
- Uses poison attribute attack at Lv 2 instead of Lv 10.

No Drop Changes were made.

Changed to be of a difficulty proportional to the area it spawns on (manuk field 01). Standardized venom dust to select a happy medium as there were 3 identical skill usage entries using it on attack at similar conditions but with different rates and cooldowns. Previously it used the skill on attack, or idle, at 5%, 20% or 100% rate with 0s, or 1.5s. This was unnecessary as it would theoretically just use the skill at the highest rate.



Bradium Golem
- No longer uses rebirth.

Strong Shield 0.15 -> 0.30%

Mostly minor changes to relieve annoyances with the mob coming back to haunt players.



Tatacho
- Uses decrease agility instead of eswoo.

Mink Coat 0.36 -> 0.60%
Cello [3] 0.30 -> 0.36%

Swapped eswoo for decrease agility to eliminate the "issue" of the miniature sprite effect remaining after the eswoo effect has gone out.



Tatacho (Hardrock Mammoth Summon)
- Removed eswoo (already has decrease agility).



Hardrock Mammoth
- Now uses Heaven's Drive Lv 5 instead of Lv 10.

Bone Head 24% -> 30%
Tournament Shield 18% -> 24%

Reduced Heaven's Drive to avoid stun lock.
[Image: UAx69ij.png]
07-24-2018, 10:21 AM
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Messages In This Thread
New World Retouches and Updates - by GM-Ciar - 07-22-2018, 08:43 PM
RE: New World Retouches and Updates - by GM-Ciar - 07-24-2018, 10:21 AM
RE: New World Retouches and Updates - by GM-Ciar - 07-29-2018, 01:26 PM
RE: New World Retouches and Updates - by GM-Ciar - 08-11-2018, 12:10 PM

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