GM-Ciar
Always Sleepy
    
Posts: 9,089
Threads: 418
Joined: Apr 2015
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RE: Pet Updates of 2019
Status Infliction
These pets inflict a specific status at 3% chance when physically attacking. They gain and lose intimacy at an average rate, have a 15% tame rate, but do not loot. Stronger status effects (Stun, Curse, etc) are caused by higher level mobs such as High Orc and Diabolic.
Scorpion - Poison
Familiar - Blind
Coco - Sleep
Evil Druid - Stone
High Orc - Stun
Sea Otter - Freeze
Diabolic - Curse
Miyabi Doll - Silence
Curupira - Confusion
Blazering - Bleeding
Note 1: Blazering was already implemented in the past. The only changes made were to its pet stats such as intimacy gained, etc.
Mid Tier Bonuses
These have mid-level bonuses, and some can cast skills once their pet equip is worn. They have a 10% tame success rate, and lower intimacy gain rates in comparison to the easier monsters.
Bongun - Max SP +1%, [+Pet Equipment] Uses Bash for 800 damage at a 5~10% chance.
Munak - Max HP +1%, [+Pet Equipment] Uses Bash for 800 damage at a 5~10% chance.
Hunter Fly - Gain 3 HP when killing monsters with physical attacks, [+Pet Equipment] +5% SP Recovery
Golem - Def +1, [+Pet Equipment] Uses Bash for 1,000 damage at a 5~10% chance.
Dokebi - Mdef +1, [+Pet Equipment] Uses Bash for 1,000 damage at a 5~10% chance.
Joker - Increase the success rate of Steal by 10%.
Petit - ASPD +1% (Official Effect), [+Pet Equipment] Flee +2
Quve - Ignore 2% of the target's defense
Lude - Ignore 2% of the target's magic defense
Kraben - Add a 3% chance to perform a guiding attack (will not miss)
Green Applering - Cast Time -3%
Taini - All Stats +1
Note 1: Golem's tame is now dropped by golem itself at 0.75%, while its pet equip is dropped by cruiser at 0.75%.
Note 2: Taini now eats Candy Cane instead of star dust.
Note 3: Bash chances are 5% base, with an additional 5% gained when the pet is loyal. Keep in mind that the monster uses the skill, the player will not autocast it.
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| 07-29-2019, 09:05 PM |
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