RE: WOE!
Big news! I'd like to announce the (re-)opening of Aldebaran castle on Sunday may 6th!
However, we decided to make this castle a little different from the 3 others. This castle will only allow first and second jobs, both normal and baby + super novice.
Are allowed:
Novice, baby novice, super novice and super baby.
Swordsman, Mage, Acolyte, Archer, Merchant, thief, and baby of same classes.
Knight, Crusader, Wizard, Sage, Priest, Monk, Hunter, Bard, Dancer, Blackmisth, Alchemist, Assassin, Rogue and baby of same classes.
That means, no reborn classes can enter, no new jobs (taekwon, star gladiator, soul linker or ninja/gunsligner).
The warp at the entrance of the castle will take care of letting in / keeping out classes that are allowed or not. Of course, the use of recall skill to get trans/new classes inside is forbidden!
I thought of making a baby-only castle as well, but I feel we do not yet have enough baby guild or baby player that woe to justify a castle only for them, if we eventually have more I'll consider it (in which case baby would no longer be permitted in the no-trans castle)
I think this should be a good news to newcomer or casual players, and it does not take anything away from veteran or hardcore levelers. ^_^
As a special event, GMs might be defending on sunday, with second jobs, 99 stats and normal equips (no GM clip), if we cant make it then castle is up for grabs!
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