silvanel Wrote:Rei has some good point guys , But heres some hint why i prefer monk to ninja.
-Monk/champ has more base hp.
-Magic pass trough Cicada.
-Final strike??works with hp and str, if you want your final strike to one shot, you will mostly need to waste about 979 stat point in vit and str only.
-Monks get Ki transplanation, and can still buff your party.
-monk get mental strenght
-cicada has a 1.5 sec after cast delay.
-final strike has a 3 sec after cast delay.
-if your using final strike build, you dont have the sp/int/magic attack to use spells( lightining spear) and whit your agi, your aspd will be about 165 max if your bare fist.
-Monk have root... which is probably what you will expect your champ to do after asuraing the priest.
My point
USRC Player base their tactic mostly on magic.
Yes I prefer Ninja to monk, but not in with final strike and asura strike.
I would choose monk if you want a big dmg one shot
I would choose ninja if you want a wiz that wont get hit.
As a side not,
I Participated last year and made it to the semi final with my team. XD lil secret revealed
PS: the battle dont last long enough to have a stalker in the team, also good teams wont even let other char get near their ME.
If you really check out for a good team... well I might be in with paladin, ill check it out.
Ok, please make sure check your sources, because Final Strike has, and I quote "There is absolutely no cast time and no delay." That is from the site that I posted earlier. And it is true, I've used Killing Strike and directly after used cicada. Cicada does have a delay, but not enough to matter, no one can hit more then 3 shots without knocking them out of range. Ninja's can easily dodge most magic as well as long as they have a smokie card, which like I've said every good ninja has, well at least every killing strike/taijutsu ninja. Also, vit and str is a taijutsu ninja's stats, they don't need int since they aren't getting the spells. Also about the Champ, I think of mental strenght as a weakness because they aren't allowed to use skills while in mental strenght, basically rendering them useless, since champs thrive on skills whether it be combo or asura or a hybrid. Also I am thinking of making the ninja a ninpou ninja, since it's pretty obvious that gravity wanted ninja's to use ninpou since thier spells are so good. Aside from the discussion about which is better ninja's or champs, I might just replace the ninja with a champ ONLY because extended class is not allowed in the RWC, and it will give us more practice using a champ than ninja. However I'm still not sure, I still need to talk to the others in the team.
And when I said I didn't want crisizm I meant I don't want people coming in here just to prove me wrong and not really contribute anything, so far Silv is the only one that has really helped and brought up valid points. And if we shouldn't have a stalker(which was going to be my character XD) who should we use instead? Maybe replace with a champ to have a ninja and a champ on the team?
Alexander:If you don't think of yourself as the best, you never will be, part of being good is having confidence in yourself and your abilities, I never said I was the greatest at really anything, I was just saying that I am good and ninja's and I know a lot about them and how they work, more then most people. Just like someone else could know more about paladins or LK's than me.
EDIT:I've decided to get a Champ instead of a Ninja, ONLY because it wouldn't be smart to rely on the Ninja if they can't even come the the RWC if we win. If we expect to win we not only have to know how our own classes work, but how they work with the other classes. Also, although the matches may be short, I still think a stalker would be effective, because a paladin without a shield can't use rapid smiting, smite, or reflect shield, and that can hurt a paladin a lot, and also since they can't use reflect shield it will leave them open for asura since the champ won't die from the reflect. Another thing is that people, especially priests, like to have status effect armor, get rid of those and there will be a little less death.