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Merchant/Blacksmith Help
The Legendary Joe Offline
Raging Alt-a-holic
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Posts: 3,691
Threads: 255
Joined: Mar 2007
#3
RE: Merchant/Blacksmith Help
Personally, I'd like to get an aco around Job lvl 35 and go mobbing in Orc Skeletons in Orc Dungeon 2 with Cart revolution (decent exp as well as the chance for valuable cards such as orc skeleton and dranliar). It'd be tougher though since you don't have much int (or SP) to spam with, and you'd be overweight with healing items on top of the potions and meat inside your card to boost the damage. And I say having an Aco would help cuz there's a couple of annoying Orc Archers in there that do more damage to you and you'd need to take you're healing items out of your cart and spam potz some more until it's dead to beat it, whereas Aco can pneuma you and heal and buff.


Maybe It could use 10-20 more dex, and a little more Agi, but otherwise I'd say it's a decent starting build.
(This post was last modified: 08-11-2007, 06:08 PM by The Legendary Joe.)
08-11-2007, 06:05 PM
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Messages In This Thread
Merchant/Blacksmith Help - by azurerogue - 08-11-2007, 01:21 PM
RE: Merchant/Blacksmith Help - by GM-Altheridos - 08-11-2007, 01:47 PM
RE: Merchant/Blacksmith Help - by The Legendary Joe - 08-11-2007, 06:05 PM
RE: Merchant/Blacksmith Help - by Motenai_Ronin - 08-11-2007, 07:27 PM
RE: Merchant/Blacksmith Help - by Kadar - 08-11-2007, 07:44 PM
RE: Merchant/Blacksmith Help - by Motenai_Ronin - 08-11-2007, 07:50 PM
RE: Merchant/Blacksmith Help - by Lucky Day - 08-11-2007, 10:30 PM
RE: Merchant/Blacksmith Help - by Motenai_Ronin - 08-11-2007, 11:13 PM
RE:??Merchant/Blacksmith Help - by Lucky Day - 08-11-2007, 11:23 PM
RE: Merchant/Blacksmith Help - by azurerogue - 08-11-2007, 11:46 PM
RE: Merchant/Blacksmith Help - by Motenai_Ronin - 08-12-2007, 01:14 AM
RE: Merchant/Blacksmith Help - by Namine - 08-12-2007, 01:55 AM
RE: Merchant/Blacksmith Help - by Aaronock - 08-12-2007, 08:37 AM

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