Personally think everyone is still related to the topic at hand really... someone raised the suggestion that the god items and their respective NPC is taken out because it is a pure luck factor, and the topic is dwelling along that line~
Also, Namin? always thought (or was told by someone, can't remember) that the god item quests are taken out because even the by-products such as Hellfire and many other items are just too powerful... don't have to completely finish the god item quests to receive great benefits off of the god item quests themselves. Which makes sense to certain degree... a quest that can produce MvP drops will certainly change the server's existing economy as well (and economy is usually the rating that heRO scores the lowest on in RMS too along with guild competition)