Cant disable a card in 1 castle, thanks for suggestion however. Don't even think I could disable those cards in woe unless I go with something similar to the fish scripts (meaning card would be disabled during woe even if you're not in a castle) and I don't wanna go there.
Card has the script it had when we last updated the svn a few weeks back, meaning we have what eAthena considered official a few weeks ago. The fact that other servers changed it is not very relevant on this one, sorry.