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Keep it the same 32.14% 27 32.14%
Disable it 39.29% 33 39.29%
Put a delay 20.24% 17 20.24%
Don't care 8.33% 7 8.33%
Total 84 votes 100%
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Regarding fish/pot spamming in WoE
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Kadar Offline
Cheese is WoE
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Posts: 1,148
Joined: Apr 2007
Post: #38
RE: Regarding fish/pot spamming in WoE

I think fish (or maybe just certain fish) should be either disabled in WoE or their negative effects should activate ~50% of the time. I think coma is a really good idea as well. Perhaps Mutant and above should have coma by 5%+ chance to activate during WoE hours. I would rather that they be completely disabled on WoE maps so that people who aren't in WoE won't be killing themselves all the time. If they were disabled then the extra effects of fish could be done away with completely.

Disabling particular fish or particular items is easy to accomplish.
In the DB folder located within the eA files find the txt file called item_noequip.txt open it up and copy the following lines of text to the bottom of the file:

10158,2 //Disable Mutant fish in WoE
10157,2 //Disable Nemo in WoE
10156,2 //Disable Dory in WoE
10155,2 //Disable Angel fish in WoE
10154,2 //Disable Salmon in WoE
10153,2 //Disable Bass in WoE
10152,2 //Disable Trout in WoE
10151,2 //Disable Guppy in WoE

While you're at it you can make ToH maps a particular zone and then disable the items you don't want to be used within them. That way people don't have to flood their storages with items they don't normally keep inside such as fwings or bwings.

[Image: combinedoodlesigiq6.gif][Image: siromafinished1ln0.png]
11-20-2007 11:44 PM
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RE: Regarding fish/pot spamming in WoE - Kadar - 11-20-2007 11:44 PM

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