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Custom Homunculus
GM-Pandora Offline
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#8
RE: Custom Homunculus
It is "possible", just about anything is possible, some things are easier than others. Even adding new skills is doable, just a little out of my league at the moment.

Give all classes homunculus: to me that's a no go, homun is what makes Alche special, I wouldn't wanna take that away from them.

Giving a new type of homunculus to alche: could be cool someday, definitely not high in the priority list (in fact, downright at the bottom, sorry XD) Balance would have to be checked carefully. If the homun is too good it makes the other crap compare to it it's no fun and everyone will have the same, if it's too bad no one will want it and it will just be a "novelty phase" then everyone goes back to the regular homunculus.

It's a nice suggestion to be sure, just not anything I plan to do in a near future, if at all. But suggestions are ALWAYS welcome ^_^
04-22-2008, 10:04 AM
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Messages In This Thread
Custom Homunculus - by kyoshiro421 - 04-22-2008, 02:03 AM
RE: Custom Homunculus - by Nidsrule - 04-22-2008, 02:12 AM
RE: Custom Homunculus - by GM-Ayu - 04-22-2008, 02:53 AM
RE: Custom Homunculus - by Avogadro - 04-22-2008, 09:43 AM
RE: Custom Homunculus - by Nidsrule - 04-22-2008, 03:14 AM
RE: Custom Homunculus - by GM-Ayu - 04-22-2008, 03:26 AM
RE: Custom Homunculus - by kyoshiro421 - 04-22-2008, 04:30 AM
RE: Custom Homunculus - by GM-Pandora - 04-22-2008, 10:04 AM
RE: Custom Homunculus - by kyoshiro421 - 04-22-2008, 10:45 AM
RE: Custom Homunculus - by GM-Pandora - 04-22-2008, 10:59 AM
RE: Custom Homunculus - by Aaronock - 04-22-2008, 12:15 PM
RE: Custom Homunculus - by kyoshiro421 - 04-24-2008, 11:13 AM

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