with your rebuttals its basically coming down to opinion on the balance issue.
i dont feel god items are unbeatable, not even close. i think GTB card is better than most (alot better than most) and there are a few of the on the server.
scaling out the analogy to crazy admin items doesnt say anything. once again it comes down to you feeling that they are overpowered, and me saying its not overpowered. admin items are for SURE overpowered, and they were intended to be as such. god items are not overpowered, no more so than some mvp cards of which there are quite a few on this server.
if each guild will indeed get a god item, i still dont see the problem. good guild competitions and more woe incentives. you cant rely only on a god item to win, you still need the exact same amount of team work to perform well in woe.
you stated that one person can easily sway the outcome of woe. this is very true. however, it is FAR FAR less true today than it was when i started on hero (which hasnt been that long, about a year). as heRO grows, this will become even less true and it will rely more on teamwork. one sinx with a megingjard can help more than his fair share, probably, but that amount will slowly diminish as time goes on and the server grows. (in this aspect hero took a large hit when loa quit. but that hit will be recovered before long)
and the server WILL grow. it has grown at a very nice pace (by all standards) since i have joined.
(This post was last modified: 07-21-2008, 08:02 AM by teOx.)