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Suggestion for a new WoE-System
Yuriohs Offline
Keep your Heart True, and your eyes open
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Posts: 947
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Joined: May 2008
#5
RE: Suggestion for a new WoE-System
Actually, it smells like WoE SE (2.0)
Except with the points, WoE SE is all on one map instead of different rooms. And theres different emps (there for the shield generators/barricades) The only problem with WoE SE, is that inorder for it to be played, you need a good bit of players. When I played WoE SE on a friend of mines server, it wasn't really fun because there weren't enough people to really make it flow right.
But I know theres a way to revamp WoE and make it different, I just think we should wait until our server pop increases a good bit.

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The first lesseon a revolutionary must learn is that he is a doomed man. Unless he understands this, he does not grasp the essential meaning of his life.
And thus he isn't a revolutionary if he doesn't understand.
11-12-2008, 09:34 AM
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Messages In This Thread
Suggestion for a new WoE-System - by Ayreon - 11-12-2008, 05:35 AM
RE: Suggestion for a new WoE-System - by GM-Ayu - 11-12-2008, 05:54 AM
RE: Suggestion for a new WoE-System - by Ayreon - 11-12-2008, 07:34 AM
RE: Suggestion for a new WoE-System - by teOx - 11-12-2008, 08:21 AM
RE: Suggestion for a new WoE-System - by Yuriohs - 11-12-2008, 09:34 AM
RE: Suggestion for a new WoE-System - by Lenny - 11-12-2008, 11:29 PM
RE: Suggestion for a new WoE-System - by GT-Hiro - 11-13-2008, 12:08 AM
RE: Suggestion for a new WoE-System - by Sakurato - 11-13-2008, 11:30 AM
RE: Suggestion for a new WoE-System - by teOx - 11-13-2008, 02:11 PM
RE: Suggestion for a new WoE-System - by teOx - 11-13-2008, 02:25 PM
RE:??Suggestion for a new WoE-System - by GM-Ayu - 11-13-2008, 08:45 PM
RE: Suggestion for a new WoE-System - by Ayreon - 11-14-2008, 01:00 AM
RE: Suggestion for a new WoE-System - by Yuriohs - 11-14-2008, 09:41 AM
RE: Suggestion for a new WoE-System - by teOx - 11-16-2008, 10:16 PM

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