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Suggestion for a new WoE-System
Ayreon Offline
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Posts: 38
Threads: 7
Joined: Sep 2008
#24
RE: Suggestion for a new WoE-System
It has just nothing to do with WoE 2.0, its a tactical mod similiar to the one used by some realtimestrategygames (someone remember "Z"?) or the fps Sauerbraten (Cube 2 Engine).

To be honest, you kinda froze my enthusiasm. Icon_suprised I thought this idea is pure spiffyness and that other people prefer "non-stop-fights", instead of sitting bored in WoE-room pressing they Stormgust-hotkey for 2 hours straight. It would really add a lot to the gameplay, a lot more flow as well as adding some tactics. Well, after the feedback I can't see it happen. Icon_confused
Retired! Have fun everyone =)
(^Lin^ (Prof), Divine Failure (H.Priest), Naga (Monk))
11-14-2008, 01:00 AM
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Messages In This Thread
Suggestion for a new WoE-System - by Ayreon - 11-12-2008, 05:35 AM
RE: Suggestion for a new WoE-System - by GM-Ayu - 11-12-2008, 05:54 AM
RE: Suggestion for a new WoE-System - by Ayreon - 11-12-2008, 07:34 AM
RE: Suggestion for a new WoE-System - by teOx - 11-12-2008, 08:21 AM
RE: Suggestion for a new WoE-System - by Yuriohs - 11-12-2008, 09:34 AM
RE: Suggestion for a new WoE-System - by Lenny - 11-12-2008, 11:29 PM
RE: Suggestion for a new WoE-System - by GT-Hiro - 11-13-2008, 12:08 AM
RE: Suggestion for a new WoE-System - by Sakurato - 11-13-2008, 11:30 AM
RE: Suggestion for a new WoE-System - by teOx - 11-13-2008, 02:11 PM
RE: Suggestion for a new WoE-System - by teOx - 11-13-2008, 02:25 PM
RE:??Suggestion for a new WoE-System - by GM-Ayu - 11-13-2008, 08:45 PM
RE: Suggestion for a new WoE-System - by Ayreon - 11-14-2008, 01:00 AM
RE: Suggestion for a new WoE-System - by Yuriohs - 11-14-2008, 09:41 AM
RE: Suggestion for a new WoE-System - by teOx - 11-16-2008, 10:16 PM

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