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Suggestion for a new WoE-System
mahawirasd Offline
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#29
RE: Suggestion for a new WoE-System
i know and played Z... it was oldskool but cool dude!

and yes this has nothing to do with WOE2 and that's why it's a +1 to the event!

and yes WOE2 needs much much more ppl to play and strategize effectively (yet still involves some solo-runs) while the area-capture concept is more about sticking together, expanding cautiously (as not to over-expand), and several side-attacks or flanking when necessary (though when ppl get used to it they will find that solo runs are strategically less-suited for this concept)...

but i think scripting the timing and scoring mechanisms will be a pain, so perhaps it's one point for every minute of every captured flag or something (not real-time like unreal tournament or other FPS games do)...

just my 2-cents...


-w-
11-17-2008, 03:46 AM
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Messages In This Thread
Suggestion for a new WoE-System - by Ayreon - 11-12-2008, 05:35 AM
RE: Suggestion for a new WoE-System - by GM-Ayu - 11-12-2008, 05:54 AM
RE: Suggestion for a new WoE-System - by Ayreon - 11-12-2008, 07:34 AM
RE: Suggestion for a new WoE-System - by teOx - 11-12-2008, 08:21 AM
RE: Suggestion for a new WoE-System - by Yuriohs - 11-12-2008, 09:34 AM
RE: Suggestion for a new WoE-System - by Lenny - 11-12-2008, 11:29 PM
RE: Suggestion for a new WoE-System - by GT-Hiro - 11-13-2008, 12:08 AM
RE: Suggestion for a new WoE-System - by Sakurato - 11-13-2008, 11:30 AM
RE: Suggestion for a new WoE-System - by teOx - 11-13-2008, 02:11 PM
RE: Suggestion for a new WoE-System - by teOx - 11-13-2008, 02:25 PM
RE:??Suggestion for a new WoE-System - by GM-Ayu - 11-13-2008, 08:45 PM
RE: Suggestion for a new WoE-System - by Ayreon - 11-14-2008, 01:00 AM
RE: Suggestion for a new WoE-System - by Yuriohs - 11-14-2008, 09:41 AM
RE: Suggestion for a new WoE-System - by teOx - 11-16-2008, 10:16 PM
RE: Suggestion for a new WoE-System - by mahawirasd - 11-17-2008, 03:46 AM

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