i know and played Z... it was oldskool but cool dude!
and yes this has nothing to do with WOE2 and that's why it's a +1 to the event!
and yes WOE2 needs much much more ppl to play and strategize effectively (yet still involves some solo-runs) while the area-capture concept is more about sticking together, expanding cautiously (as not to over-expand), and several side-attacks or flanking when necessary (though when ppl get used to it they will find that solo runs are strategically less-suited for this concept)...
but i think scripting the timing and scoring mechanisms will be a pain, so perhaps it's one point for every minute of every captured flag or something (not real-time like unreal tournament or other FPS games do)...