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The Leveling Compendium
Untitled Finale Offline
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#31
RE: The Leveling Compendium
Heres where I've been leveling my AgiDex Archer/Hunter. When I started I had nothing so this is pretty cheap build



1-12 Novice
Training grounds, maps near town


13-20 Archer
Spores, poporings, Payon dungeon
Normal arrows or silver arrows


21-40
Greatest generals, Elder willows
Preferably crystal arrows but silver arrows are fine too
If your damage is too low keep killing at payon dungeon and buy a better bow and pump more dex.

41-60
Geographers, metalings
Fire arrows, you should have gotten some red bloods from Elder willows.


61-75
Mi Gao
Fire arrows


76-85
Anolians
Wind arrows
(This post was last modified: 07-24-2008, 09:45 AM by Untitled Finale.)
07-24-2008, 09:43 AM
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Herman Offline
Tank of your Dreams
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#32
RE: The Leveling Compendium
Just a little addition to the Crusader lvling guide..

80-95 or so you can go STR/AGI spear build at Bylan 5 with wind endow on a pvp spear.

95-99 STR/AGI spear build again at Odin, using holy cross and a triple hallowed spear. (works great, and solo-able with enough fish/pots)
retired except for..

the Herman Zeny Sink event of 2011.. 3.5b drained and
counting..
07-24-2008, 10:09 AM
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Fruityla Offline
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#33
RE: The Leveling Compendium
Now it's time for Linnea's Guide to Leveling a STR/AGI Combo Monk

The Cursed Aco Days

This assumes you don't feel like resetting later and are therefore a crazy battle acolyte. Basically, you're a skill-less swordie...with a spikey stick.

13-20: Spores (Payon Field)
After you job change, get yourself a mace if you don't already have one and head 1 south of Payon. They give some nice exp for the early levels.

Regardless of the fact you have Heal, you should bring potions with you wherever you go.

20-30: Muka (Sograt Desert)
Two south of Morroc. If you have access to a fire mace, great. If not, oh well. While you're here, GET PNEUMA. You're gonna need it soon.

30-40: Cruisers (Toy Factory 2)
From the desert to the freezer. You'll be heading to the Toy Factory in Lutie to pick on the little soldiers with guns. This is why you need Pneuma, it'll stop them from hitting you. Look out for Baby Garm/Garm and Stormy Knight.

40-50: Firelocks (Amatsu Dungeon 1)
Arm yourself with potions and SP recovery items. You'll need them. Also, make sure you have pneuma down at all times because Firelocks hit hard. You can either heal bomb to death (You'll see why I said Sp recovery items real fast) or just beat them. I find the first faster despite your lack of INT.

Thing to look out for: Firelocks have a special attack that seems to bypass Pneuma. This will do a good 800 damage to you. Also, if you see a purple blob on the floor, teleport. Firelocks also drop a card that's useful to you.

50-Job Change:Firelocks (Amatsu Dungeon 1) OR Leaf Cats (Ayothaya Dungeon 1)

If you want faster job leveling do what the swordies do and go pound of Leaf Cats. They give crap base exp, so it's solely for job leveling (6k Job Exp is excellent) If you want base levels, stay at Amatsu. Your choice.

Enlightened as a Monk

Okay, so you're a monk now. Get your combos ASAP.

Job Change- 75: Hill Winds (Lighthalzen Fields)
At this point you should be able to afford elemental weapons, in which case I order you to get elemental fists...or at least Earth. Head 2 maps North and 1 Map East of Lighthalzen for the bird men. They're pretty easy, especially with an Earth Fist. However, they tend to mob, especially towards the middle of the map (I have no idea why O_o but there always seems to be a mob there) Also watch their Jupitel Thunder.

75-99: You have a few options here.
Sleepers (Yuno Fields): Investigate/Occult Impaction required. You'll also want a Mighty Staff (+10 STR) or Stunner. This map is popular for Monks as well as Assassins so keep an eye out.

BTW, take your Great Natures and get them broken down by the shaman in Umbala. You shall be rich.

Turtles! (Turtle Dungeon "2"): The island counts as a floor O_o; Anyway, you'll want Investigate yet again.

High Orcs (1 West of Orc Dun): Break out an Ice Fist and combo High Orcs to death. Look out for Orc Hero.

Merman (Bylan 5): Wind Fist needed, pound Mermen and any Strouf that interrupt your Merman pounding.

=D And that's all I got. Good luck.
I don't use @main. Do not ask for me there

~Characters~
"Lady" Linnea: 99/69 Spirit
Champion

Aslinn: 9x/6x High Wizard
Jocelinn: Low-level dagger stalker
Lemon Poring: 9x/50 Brewer
Alchemist

07-24-2008, 12:39 PM
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Untitled Finale Offline
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#34
RE: The Leveling Compendium
There was one thing what caught my eye

Quote:BTW, take your Great Natures and get them broken down by the shaman in Umbala. You shall be rich.

Mmm how do you 'break' great natures? And what do you get from it? o_O
07-24-2008, 01:52 PM
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KohakuSan Offline
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#35
RE: The Leveling Compendium
It's called downgrading elemental stones, you get some(don't remember how many) Green Lives from Great Natures, Red Blood from Flame Hearts, and so on.
07-24-2008, 04:51 PM
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Untitled Finale Offline
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#36
RE: The Leveling Compendium
Ah I see, does anyone know how many you get? o_O
07-24-2008, 05:02 PM
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KohakuSan Offline
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#37
RE: The Leveling Compendium
See all the info here: http://irowiki.org/wiki/Ore_Downgrading

Btw, it's randomly between 6 and 10 from each ore.
07-24-2008, 05:21 PM
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Guillermo Offline
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#38
RE: The Leveling Compendium
I do Nif with my sader =P
07-24-2008, 05:38 PM
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mahawirasd Offline
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#39
RE: The Leveling Compendium
but how can one get rich by downgrading ores? i don't get it..
OC of the fragments > OC of the higher lvl ore?


-w-
07-31-2008, 05:33 AM
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GM-Pandora Offline
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#40
RE: The Leveling Compendium
OC the rough ones you obtained from downgrading.
07-31-2008, 10:08 AM
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