Général_Argos
Removed by GM
Posts: 3,012
Threads: 144
Joined: Jan 2006
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RE: Group PvP - HeRO Battlegrounds
As said previously, I'm looking for teams of 7.??And of a basic strategy of 4 people attacking, 3 defending, or 2x2 attacking and 3 defending or w/e with alt routes.??
With only one straight foward path it's going to be everybody on offense moving foward, and when dieng just having to come back to your team as fast as possible.??
But yea getting something to work is where the efforts needs to be put in starting this project so yea I got ur point :l
IGN: 9000KRIM Alts: Morradin, KRIMSTEAL
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Murphy law. The only true one.
(This post was last modified: 02-25-2009, 09:27 AM by Général_Argos.)
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02-25-2009, 09:25 AM |
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Général_Argos
Removed by GM
Posts: 3,012
Threads: 144
Joined: Jan 2006
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RE:??Group PvP - HeRO Battlegrounds
teOx Wrote:population will not be a problem for an idea such as this.
Depends how often in when it will be automated.??
teOx Wrote:woe mechanics and throw in some woe1.0 guardians so sins cant just cloak to the crystal.
First map will be straightfoward,??and in futur maps with alt routes, intelligent teams will set an attack and a defense team.??No guardians plz.
IGN: 9000KRIM Alts: Morradin, KRIMSTEAL
Banned: Krimlin, Krimlogas, Lord_Krimlogas, General_Argos
Krim's grocery list
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Murphy law. The only true one.
(This post was last modified: 02-25-2009, 09:45 AM by Général_Argos.)
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02-25-2009, 09:43 AM |
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Général_Argos
Removed by GM
Posts: 3,012
Threads: 144
Joined: Jan 2006
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RE: Group PvP - HeRO Battlegrounds
Will more be somthing like teams of ~7, not whole guild. But...
but....
Once its working and great, we could add a variance, with 2 crystal, 2 spawn points and 2 partys of 7?
IGN: 9000KRIM Alts: Morradin, KRIMSTEAL
Banned: Krimlin, Krimlogas, Lord_Krimlogas, General_Argos
Krim's grocery list
¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_ -KRIMLIN-¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯/
Murphy law. The only true one.
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02-25-2009, 09:48 AM |
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Neuneck
Back on the road!
Posts: 316
Threads: 28
Joined: Jul 2008
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RE: Group PvP - HeRO Battlegrounds
Can't the teamup happen before entering there... like the DB guy allows you to buy the private DB room and only people in the same party as the buyer can enter it, such a script exists, so it shouldn't be hard to add it to the npc.
Actually, you could make it more similar to the DB guy by
a) giving a choice of maps
b) making it accessible 24/7. Once two parties have entered a "practice session" starts, that gives no or only a little reward and is jff or for practice, while the "real thing" happens twice a week, or even daily, as you can automate it...
c) charging a fee would be possible as well, nothing too expansive, maybe even some materials to build up the crystals (a bit like for the guardian stones in WoE2. You have to bring 3 Ori and 1 Elu for your team to join or so...
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02-25-2009, 10:14 AM |
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