Oulyt3
Garth: The One of Few
Posts: 27
Threads: 2
Joined: Jan 2006
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RE: Guild Idea - Edited
It does sound pretty neat,
although we may not have enough players in general for it.
It's a good idea,
so I support it anyways
We can only be who we are, why lose that chance?
Just be true to yourself and others, and life is yours to be.
(This post was last modified: 02-19-2006, 06:38 AM by Oulyt3.)
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02-19-2006, 06:37 AM |
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Zalman
Junior Member
Posts: 21
Threads: 1
Joined: Feb 2006
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RE: Guild Idea - Edited
Ilarian Wrote:At the moment, this is just an idea/thought but I was thinking of creating a role-play guild where the plot would be reflected in character journals. I also have an idea of having sub-guilds where we could group various class types together (such as healers/supporters in one group, active classes in another) and do RP events in-game.
This thread, if it is allowed, can be used to discuss and exchange ideas and post a reply if you might be interested.
Added - 2/18/2006
After some more thinking I thought it might be interesting to involve the two alliegences - possibly have two warring cities such as Lighthalzen and Swartzwald.
The sub-guilds would consist of support type characters as I mentioned and offensive characters and if any players are interested a seperate WOE guild.
If you were to have two warring states, Rune-Midgard and Schwarzwald would be the reasonable choices. Lighthalzen is part of the Schwarzwald Republic which includes Einbroch/Einbech, Hugel, and Yuno as it's capital.
Rune-Midgard is the Kingdom we all start in, including Payon, Geffen, Izlude, Morroc, Aldebaran, and of course, Prontera as it's capital. D:
Of course, it's not going to be long before we see the new land, The Arunafeltz Republic, a theocratic governed land.
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02-19-2006, 02:47 PM |
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