It's easy to script, and convenient
I think it would be a good addition if your going back and forth between a place for sp and stuff. It's annoying to have to select the map over and over.
All you do is go; lastwarp = lastx, lasty and put in a bunch of if looks about where they warped like if(wprontera) lastx = ; lasty = ;
For all the towns =o
also
*accidently warps to niffilem because I forgot where I warped to last*
as convient as it may be, some people forget where they last warped to. Also, it can't be for free since we pay for warps usually (except the RP tavern).
If you forgot where you warped last... uh don't? You really shouldn't be forgetting where you warped. There is also the bwing, and you don't have to use the option if you don' want to? There are so many ways around that problem...
EDIT: You just tag the variable for lastwarptown and lastwarpdungeon to the same place that the town and dungeon warps are. It will take zeny according that way.