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Bubblegum/Enriched Ore Answers
Namine Offline
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#1
Bubblegum/Enriched Ore Answers
TL;DR-version:

Enriched Elunium, Enriched Oridecon, Bubblegum all work by "double roll" method.



Expanded version:


That is, they do not increase the rate of success of refining or drop rate. They give the game a 2nd chance of a random dice roll to decide if the item drops or not, similar to the "double wing effect" of a status inducing armor card.

Remember how Garm card in wings is not 100% freeze? Garm card in wings produce a 0.5+0.5*0.5=0.75 chance of freezing (that is, 75%). After the first 50% of failing to freeze, the game rolls again for another 50% to see if the target will really freeze or not.


Bubblegum Mystery
Likewise, bubblegum does the same. Best example is variant shoes as it's the most likely target people will spend bubblegums on.

Chance of variant is 60%. With bubblegum, you get a 2nd roll. 0.6+0.4*0.6=0.84, that is 84% chance of variant.

Bubblegum, contrary to what item description say, is not a flat doubling of chance. The drop rate of the server will not skyrocket to be a 6x with bubblegum.

Enriched Ores
Don't think that the double roll statistical work need to be explained again.

This is a direct quote from the comments at the beginning of the enriched ore refiner script:

//===== Description: =========================================
//= [Aegis Conversion]
//= Refiner that uses Enriched ores to increase upgrade success.
//= After a conversation with Doddler, it's been established that
//= the advanced refiner works similar the the "Bubble Gum" item.
//= The success percentage is not "increased" however, if it fails
//= You get a second try. This tries twice at the same time,
//= effectively giving you a re-roll on your attempt.
//= - Dialog is only partly official to iRO.
//= - Uses the iRO position for this NPC.

This is written by L0ne_W0lf, a very credible contributor to eA.

Notice how this also reinforce the idea that bubblegum works as a double roll as well.

Still not convinced? Actual script itself:
Script Wrote:if( getequippercentrefinery(.@part) > rand(100) || getequippercentrefinery(.@part) > rand(100) )
{
mes "[Suhnbi]";
mes "Clink! Clank! Clunk!";
SuccessRefItem .@part;
next;
Emotion e_no1;
mes "[Suhnbi]";
mes "Here you are! It's done.";
mes "It's been a while since I've made such a fine weapon. You must be happy because it has become stronger!";
close;
}
else
{
mes "[Suhnbi]";
mes "Clink! Clank! Clunk!";
FailedRefItem .@part;
next;
if (rand(5) == 1)
Emotion e_cash;
else
Emotion e_omg;
mes "[Suhnbi]";
mes "Cough!!!!";
next;
mes "[Suhnbi]";
mes "Cough...Cough..";
mes "What a shame...";
mes "Your equipment broke during the refining process. I had told you earlier this might happen!";
close;
}

Notice that inside the opening IF statement in this main part of the script, the success rate of refine is being challenged by a random-100 roll twice.

"but iROwiki said..."

Who cares? Script by eA determines how a NPC in the server runs.


So, will heRO "fix" the "incorrect" enriched ore rate?

Actually, irowiki isn't too sure where in the world did the refine success table chances come from. Check this link out: http://irowiki.org/wiki/Talk:Refinement_System . So if irowiki isn't even sure where those numbers come from, how can the current formula be "wrong" and why will it need "fixing" then?

~ Pyo! (Linker) ~ Pyuu (Sniper) ~ Namine (FS HP) ~ Cessini (Stalker) ~ Meteor Storm (ME HP) ~




(This post was last modified: 02-20-2010, 11:43 PM by Namine.)
02-20-2010, 11:35 PM
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Ultima_Pi Offline
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#2
RE: Bubblegum/Enriched Ore Answers
So why doesn't double Succubus wings bonus effect go twice?

Also, thanks.
Marivel, Sidewinder - 99 Lady Sniper
Melody Vilente - 99 High Priestess
Yuugi Hoshiguma - 99 Champion

Gojira Wrote:Your keyboards aren't lightsabers bros...
02-21-2010, 08:00 AM
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Silk Offline
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#3
RE: Bubblegum/Enriched Ore Answers
As I've been telling people. xP

Also, for convenience, I'll write the refine chances here.

If original success chance is 60%, it will be 84% with enriched.
If original is 40%, it will be 64%.
If original is 20%, it will be 36%.
If original is 10%, it will be 19%.

This does not stack with the improved chance of weapon refine from a job 70 whitesmith.

NPC???????? Whitesmith?????? Enriched
60????-?????? 70????????-??????????84
40????-?????? 50????????-??????????64
20????-?????? 30????????-??????????38
10????- ????? 20????????-??????????19
[Image: Banner.png]
Silk - 9x/6x Whitesmith; Knights of Lunch Guildmaster.
Polyester - 9x/6x Clown; AFK Officer.
Acrylic - 9x/6x High Priest - Akuma.
Rayon - 8x/5x Professor; 'Elaborate' Guildmaster.
Cotton - 9x/6x Sniper; Divine Nocturne Member.
Denim - 8x/5x Paladin; Guildless.
Leather - 8x/5x Stalker; Guildless.







(This post was last modified: 02-21-2010, 11:31 AM by Silk.)
02-21-2010, 11:30 AM
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Hiroishime Offline
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#4
RE: Bubblegum/Enriched Ore Answers
i think succu wing effect will go twice if uve second incubus :O
^____________________________^ /derp
02-21-2010, 12:14 PM
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Namine Offline
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#5
RE:??Bubblegum/Enriched Ore Answers
Ultima_Pi Wrote:So why doesn't double Succubus wings bonus effect go twice?

Also, thanks.

Wiki helps with that:

http://www.pandoraonline.net/heRO_wiki/i...ing_Effect

~ Pyo! (Linker) ~ Pyuu (Sniper) ~ Namine (FS HP) ~ Cessini (Stalker) ~ Meteor Storm (ME HP) ~




02-21-2010, 06:07 PM
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Ultima_Pi Offline
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#6
RE: Bubblegum/Enriched Ore Answers
So what's the answer in terms of programming?

Incubus is equipped, regardless of how many instances there are of it.

*is obviously missing something obvious
Marivel, Sidewinder - 99 Lady Sniper
Melody Vilente - 99 High Priestess
Yuugi Hoshiguma - 99 Champion

Gojira Wrote:Your keyboards aren't lightsabers bros...
02-24-2010, 11:09 PM
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Namine Offline
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#7
RE: Bubblegum/Enriched Ore Answers
*is not sure of what the question is either*

~ Pyo! (Linker) ~ Pyuu (Sniper) ~ Namine (FS HP) ~ Cessini (Stalker) ~ Meteor Storm (ME HP) ~




02-24-2010, 11:18 PM
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Ultima_Pi Offline
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#8
RE: Bubblegum/Enriched Ore Answers
Succubus Card:{ bonus bMaxHP,1000; if (isequipped(4269)) { bonus bVit,1; bonus bHPrecovRate,10; } else { bonus bVit,-3; bonus bHPrecovRate,-20; } },{},{}

Succubus in Wings exists twice. Incubus is equipped and exists once (for arguments sake).

Let's say armor slot takes precedence. It gives you the MaxHP, checks isequipped. Turns out to be true (because it's equipped), so it gives you bonus.

Let's take lower headgear. Is Incubus not equipped now? Or is it checking it's own slot and giving a False? Is it something within isequipped?
Marivel, Sidewinder - 99 Lady Sniper
Melody Vilente - 99 High Priestess
Yuugi Hoshiguma - 99 Champion

Gojira Wrote:Your keyboards aren't lightsabers bros...
02-24-2010, 11:26 PM
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Namine Offline
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#9
RE: Bubblegum/Enriched Ore Answers
Will require someone who plays SHRs and multi-cards in armors or any equipment slots to explain that one, if they ever stumble into technical reasons for it. The practicality aspect is that once a card is part of a combo, it cannot form another combo with another card anymore (2 succubus, 1 incubus, the 2nd succubus won't form any combo with the incubus since the lone incubus there is "consumed" in a combo with the first incubus.)

This isn't the same for equipment though. Odin's Blessing is certainly not locked down in any combo. The game recognizes all bonuses perfectly fine with odin blessing, frigg's circlet, valk shield, vali's manteau and vidar's boots, applying both bonuses at once.

Why this happens, Namin? does not know~

~ Pyo! (Linker) ~ Pyuu (Sniper) ~ Namine (FS HP) ~ Cessini (Stalker) ~ Meteor Storm (ME HP) ~




02-26-2010, 08:19 AM
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loveapples Offline
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#10
RE: Bubblegum/Enriched Ore Answers
Okay I have a question about Enriched Ores...

Let's say I have a +6 valk mant, and use an enriched elu, what's the new % for success? :S
02-26-2010, 10:38 AM
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