A few of your point sound only half-right :
for the vending lag: dont misunderstand, its not lagging when I'm shopping I hate, its lagging when I'm in the capital to tel, shop at NPCs, quest or juts to sit around and talk because of the vendor. So yeah, I'd like lagging on a map only when I actually wanna buy something.
organised lanes? hu, yes! still rows and rows. ok, but rows alone are easier to navigate than all the other shops that form clustered rows altogether somethimes. However, I guess that if the thing about recompiling the server with the new code is such a hassle, then yes: it WOULD be hard to implement, but not impossible.
About the other shops like convenience store? You musn't have read my original post suggestion to allow in rule to have shop selling item worth less than 10k : it would most definitely allow convenience store O_o;;
Business side: So we should'nt kick a few merch of the capital because the newcomer would feel that the server is dead...because they aren't 100 autolselling merch, hu? I'll admit it this way: since this is a good server and that I definitely want more people to join, I suppose it can be a good argument. But I dont really feel good about it, because to me you need friendly people or a server capital to look alive, not 100 autoselling merch O.o;;
And please it's just an idea and apparently avery single vet around just said that bot this and the @whosells command are impossible and/or uninterresting, so fine:
it was a bad idea, I'm sorry everyone, I'll try to come with something a little better next time