I've only had tiny little spikes, lasting about 0.2 seconds or something, usually happening 2-3 after each other. Before the change they lasted from 3 to up to 20 seconds. I don't think that they've become more or less frequent tho, still happening once or twice every hour or so.
So in my opinion, it's a clear improvement
Not that the lag ever bothered me all that much =P
Babble Wrote:Since the move it went from occasional (big) spikes to permanent lag spikes, shorter, but far more annoying. I am in The Netherlands. Seems that people from the NA/SA don't have any problems, anyone else noticed increased problems in Europe?
I totally have the same thing, Im in Birmingham atm..
Since the "lagfix" there are two "new" issues (considering the lag, not talking about the new pront map *coughs):
a) the already mentioned small spikes, they don't show up in pinging hero though. Rarely there are big spikes too.
b) more position lags than usually. Dunno if it's just imagination, but (especially in pront with the walkable-unwalkable cells, but also wihle being hit by a monster or running around corners) my chars is more often than not switching back and forth.
Anyone experiencing b) too or is that just ... imagination?
Yeah same, after the lag prob 'got fixed' i accually started having more problems with lag. Also the thing that Ayantis mentioned, when i walk on map my chars switch back and forth more often then they used to.
Though i switched my wireless after that and it seemed fine (we have wireless at home but also one without a lock in the neighborhood that keeps DCing me but keeps me auto connecting with it =__=" though i fixed that now)
Haven't been online enough to notice if the difference was more then my imagination
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