monster trial was so against caster types. 4th round was RAPE to those who arent super geared. 2nd round was a lost cause for those aspiring to run away from them. LONG RANGED DETECTORS that deals 2k damage? oh cmon.
the 5th room's sprite was awesome btw :3
item trial was kinda balanced. the KS policy never worked there so might as well announce that KS is legal in that event. although a higher drop rate from bacso would be much appreciated. i hunted bacso for like 10+minutes and never got the star thingy o.o
pvp was fun, i always enjoy watching zoku eating everything
trivia with (4th question) as the answer's question was kinda confusing. <3 the (5th question) question (first to answer correctly)
so much for those who are dependent to mr.hatter
war's result was... unexpected
overall. monster trial was anti-casters, WS and SNIPER food like always(can we have mobs with pneuma or sw next time
?). item trial was law-breaking. pvp was long. trivia was kinda easy(and i want this to stay this way). war was annoying because of
FRIENDLY FIRE
on a sidenote. naming the enemies with a same identifier makes them all available in @mi. i already knew all the mobs during the 2nd round o.o(well except for 5th). maybe next ToH it'll be better to make their names kinda random again.
by any chance. can the friendly fire in ToH be disabled?