Dear players,
It's a pleasure to present the long-awaited custom card and card effects that were retained from the Custom Card Contest. I want to thanks again all the participants, and the chosen winners whose drawing will be seen on the cards.
The GM Team discussed of these few card effects, and here they are. We hope that if there is anything balance-breaking, it will be explained and debated in this thread. On the other hand, if some cards would end-up hatter because they have no use, we would like to know about them.
Some monsters are not added yet or do not naturally spawn at the moment. We are aware of the situation and as the cards will be introduced, so will be the missing monsters.
Enjoy,
GM-Azote
--------------------------------------------------------------------
--------------------- CUSTOM CARDS ---------------------------
--------------------------------------------------------------------
10051
?Eralia (MiniBoss)
[Armor] of Waterfall
Add a 10% chance of auto casting Level 5 Waterball on an enemy when the user recieves physical damage.
Only one ball is thrown by the spell while the user is on dry land.
{ bonus3 bAutoSpellWhenHit,"WZ_WATERBALL",5,100; },{},{}
10052
?Levia Lusca (MVP)
Tentacular [Footgear]
Maximum HP + 15%
Add a 2% chance of auto casting Level 2 Bio Cannibalize (Hydra) when the user recieves physical damage.
{ bonus bMaxHPRate,15; bonus3 bAutoSpellWhenHit,"AM_CANNIBALIZE",1,20; },{},{}
10056
?Autumn Leaf Cat
[Accessory] of the falling leaves
Inflict 25% More damage with Estin.
Inflict 25% More damage with Estun.
Inflict 15% More damage with Esma.
Inflict 15% More damage with Desperado.
Inflict 15% More damage with Tracking.
Inflict 15% More damage with Full Buster.
Inflict 20% More damage with Ground Drift.
Inflict 15% More damage with Throw Kunai.
Inflict 15% More damage with Crimson Fire Blossom.
Inflict 10% More damage with Final Strike.
{ bonus2 bSkillAtk,467,25; bonus2 bSkillAtk,468,25; bonus2 bSkillAtk,469,15; bonus2 bSkillAtk,516,15; bonus2 bSkillAtk,512,15; bonus2 bSkillAtk,519,15; bonus2 bSkillAtk,521,20; bonus2 bSkillAtk,524,15; bonus2 bSkillAtk,534,15; bonus2 bSkillAtk,544,10; },{},{}
10057
?Eye of Surtur (Rare)
Thunder Clap [Accessory]
Reduce casting time of Lightning Bolt by 25%. Inflict 25% more damage with Lightning Bolt
{ bonus2 bSkillAtk,20,25; bonus2 bCastrate,20,-25; },{},{}
10058
Surtur (MVP)
[Armor] of Might
STR +1 per refine, HIT + 2 per refine.
{ bonus bStr,getrefine()*1; bonus bHit,getrefine()*2; },{},{}
10059
?Selkie (Rare)
Mindless [Shield]
DEF reduced by 3 per refine rate.
MDEF increased by 3 per refine rate.
{ bonus bDef,getrefine()*-3; bonus bMdef,getrefine()*3; },{},{}
10190
?Fafnir (MiniBoss)
[Garnment] of the Legendary Dragon
Increase resistance to Fire, Water, Wind and Earth Property attacks by 10%.
{ bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; },{},{}
10192
?Skoll (MVP)
Wildfire [Armor]
Increase damage against Earth Property monsters by 30%.
Add a 3% chance of auto casting Level 10 Firebolt on an enemy when the user recieves physical damage..
{ bonus2 bAddEle,Ele_Earth,30; bonus3 bAutoSpellWhenHit,"MG_FIREBOLT",10,30; },{},{}
10193
Skoll Puppy (Miniboss)
Ignited [Weapon]
ATK +15
Add a 2% chance of auto casting Level 4 Fire Endow when attacking.
StoneCurse an enemy when you attack (Success Chance 2%).
??[+ Skoll]
StoneCurse an enemy when you attack (Success Chance 10%).
{ bonus bBaseAtk,15; bonus3 bAutoSpell,"SA_FLAMELAUNCHER",4,20; bonus2 bAddEff,Eff_Stone,200+800*(isequipped(10192)); },{},{}
10194
?Aquaring
Avaricious [Accessory]
Add a 2% chance of gaining 0-500 zeny each time you kill a monster.
??[Ninja]
Inflict 25% More damage with Throw Zeny.
{ bonus2 bGetZenyNum,500,2; bonus2 bSkillAtk,526,25; },{},{}
10195
?Sapling
Hitmaster [Accessory]
+2 Dex, +5 hit
[Gunslinger, Ninja]
+2 Dex, +1 Agi. Adds 5% chance of auto casting Level 1 Attention Concentrate when the user recieves physical damage.
{ bonus bDex,2; bonus bHit,5; if(BaseClass==Job_Gunslinger||Class==Job_Ninja) { bonus bDex,2; bonus bAgi,1; bonus3 bAutoSpellWhenHit,"AC_CONCENTRATION",1,50 } },{},{}
10197
?Hollow Poring (MVP)
Vivid [Garment]
Maximum HP + 1000
Maximum SP + 100
{ bonus bMaxHP,1000; bonus bMaxSP,100; },{},{}
10198
?Midnight Jack (MVP)
Petrifying [Armor]
Add a 50% chance of auto casting 'Stone Curse' on an enemy when the user receives Physical Damage.
{ bonus2 bAddEffWhenHit,Eff_Stone,5000; },{},{}
10970
?Orcus (MVP)
Undead Lord [Headgear]
Reduces all skill's after-cast delay by 20%.
Reduce Casting Time by 10%.
{ bonus bCastrate,-10; bonus bDelayRate,-20; },{},{}
10971
?Harthoon (MiniBoss)
[Headgear] of inhumane casting
Reduce casting time by 2% per refine
Increase SP consumption cost by 3% per refine
{ bonus bCastrate,getrefine()*-2; bonus bUseSPrate,getrefine()*3; },{},{}
10972
?Besmal (MiniBoss)
Unholy [Garnment]
Increase resistance to Holy, Shadow, Ghost, Undead and Poison Property attacks by 10%.
{ bonus2 bSubEle,Ele_Holy,10; bonus2 bSubEle,Ele_Shadow,10; bonus2 bSubEle,Ele_Ghost,10; bonus2 bSubEle,Ele_Undead,10; bonus2 bSubEle,Ele_Poison,10; },{},{}
10973
?Quah-Nomag (MiniBoss)
Black Magic [Headgear]
MATK +1% per refine rate.
{ bonus bMatkRate,getrefine()*1; },{},{}
10974
Hanz Von Abendroth (MVP)
Convenient Meatshield [Footgear]
Add a 40% chance of auto casting Level 1 Pneuma on the user when the user receives Damage.
{ bonus3 bAutoSpellWhenHit,"AL_PNEUMA",1,40; },{},{}
--------------------------------------------------------------------
----------------- TO BE RELEASED LATER -----------------------
--------------------------------------------------------------------
10191
?God Poring (MVP)
Super Poring [Footgear]
Unrevealed effect.
10054
?Masterdrops (MiniBoss)
Unripe [Shield]
Reduce damage from Poring-type monster by 50%
??(Including bosses and MvP)
Effect not working
10055
?Pumpkinring
Jellopy Making [Weapon]
Increase damage on Poring-type monster by 30%??
??(Including bosses and MvP)
Effect not working
Edit by Ciar ~ 10/28/2015, Re: Forum Treasure Hunt Game