Shinigami l0_0l
Lost in Time
Posts: 643
Threads: 27
Joined: Dec 2008
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RE: Rebalance Muspel
finally i got into mini one muspel party..
and now im sure..
REMOVE THE EXP FROM EVENT SURTUR AND FAFNIR..
seriously wtf.. the outer dungeon is enough to give a lvl 91 non trans char 100% worth of exp.. the one where u farm sparks.. and i got that much exp without turning any spark..
no wonder there's less and less decent player nowdays..
(Note: surtur exp is ~175% at lvl 92 non trans)
no one bother to grind or work hard on any of their char to lvl or at least.. to get used of the class s/he has.
And it's not about exp and player skill anymore, it's affecting their gears as well.. people will prefer to leech on muspel party than going to any other place like bathory, pasana, hodremlin, raydric, etc, etc, etc.. soo, those card ain't spawning as much as it used to be.. and people would obviously prefer to make a muspel party over nameless.. so, no tidal and wool (that's is pretty good for almost all trans classes and not hard to find in the old days), and orleans uniform and LBW (pretty good for caster as well)
and without any exp at all, the prize for participating the event is already enough compared with another event
Poring Smash (assuming boss defeated): ~1.5m but heavily depends on player luck
poring card -> 400k
Fabre Tame (assuming ~20 eggs): total ~2m or more
2 OBB -> worthless
1 Gold -> 150k
1 fabre -> 400k
2 BB -> 500k
20 ori -> ~300k
20 soft -> ??
20 rose -> ~600k
Zombie Run (assuming scored ~42): total ~1.25m or more
2x BB -> 500k
1 zombie -> 400k
1 gold -> 150k
2 OBB -> worthless
6 Elu -> 200k
GB and OPB -> worthless
and now lets see what mini muspel can gave u
Mini-muspel (assuming surtur defeated): ~1.3m(at very least, prolly more)
2OPB -> worthless
1 Rough -> ~750k (15m for enriched elu divided by 20)
1 Gold -> 150k
1 BB -> 250k
sparks -> 100k
3 life pot -> 60k
and lot of neat stuff you can get while farming the spark.. not to mention (again), the easy exp on a non exp loss map on any char u can choose..
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01-06-2014, 09:54 AM |
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Ange
Senior Member
Posts: 254
Threads: 19
Joined: Aug 2009
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RE: Rebalance Muspel
I enjoy muspel as a place to level up, as it's one of the few places in heRO where you can do the classic dungeon crawl -> Boss Fight. It's fun, and more interesting than grinding out on DG, thors, or nameless. Albus had a point that you shouldn't be expected to master your class by the time you 99 it, but I say that you should at least have basic proficiency in some aspect of your class by the time you 99, and Muspel doesn't require even that. Shinigami's point that the rewards are still worthwhile even with the exp removed is valid, but there's a better solution: make the dungeon harder. RO as a whole is designed so more difficult dungeons yield better rewards, in terms of both items and exp, so why not make Muspel fit into this paradigm. Make the dungeon crawl more involved; make it ACTUALLY take twelve people working together to defeat surtur. And then take the enriched off as an mvp drop and put it as a normal drop at 33% chance, because if everybody is actually working for the kill, the rewards should be shared.
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01-06-2014, 03:35 PM |
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The Legendary Joe
Raging Alt-a-holic
Posts: 3,691
Threads: 255
Joined: Mar 2007
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RE: Rebalance Muspel
While I don't agree with how high the exp gain from fafnir/surtur is, I feel turning it into an item-only dungeon would sorta kill it entirely. Shpuld still be just enough exp/loots there to draw them away from their usual grinds, but not enough to warrent having it done all day long. Perhaps, we could put a cooldown on player hosted events?
I mean, like maybe we could make it so that Mini-muspel could only be done once a day, if not, have at least like a 2 hour (minimum) cooldown between player hosted events, regardless of who hosts it.
It's not JUST the exp gain that is breaking muspel, it's the frequency of which people ARE doing muspel. If you could only get that exp once a day, Yes it'd still be worth doing, but you're probably going to find other places to grind for the rest of the day. Muspel was originally intended to be on Mondays only with that variable with "which Monday of the month is it?" and it's time.
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01-06-2014, 03:45 PM |
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Shinigami l0_0l
Lost in Time
Posts: 643
Threads: 27
Joined: Dec 2008
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RE: ??Rebalance Muspel
Menace651 Wrote:Muspel is fine the way it is now. Keep in mind we are at increased rates. Running Muspel also requires event bags. Once those dry up and rates go back to normal there wont be as much Mini Muspel spamming. You can probably get faster EXP at Thors with a good party.
i think u should read my post first..
shinigami l0_0l Wrote:finally i got into mini one muspel party..
and now im sure..
REMOVE THE EXP FROM EVENT SURTUR AND FAFNIR..
seriously wtf.. the outer dungeon is enough to give a lvl 91 non trans char 100% worth of exp.. the one where u farm sparks.. and i got that much exp without turning any spark..
no wonder there's less and less decent player nowdays..
(Note: surtur exp is ~175% at lvl 92 non trans)
no one bother to grind or work hard on any of their char to lvl or at least.. to get used of the class s/he has.
And it's not about exp and player skill anymore, it's affecting their gears as well.. people will prefer to leech on muspel party than going to any other place like bathory, pasana, hodremlin, raydric, etc, etc, etc.. soo, those card ain't spawning as much as it used to be.. and people would obviously prefer to make a muspel party over nameless.. so, no tidal and wool (that's is pretty good for almost all trans classes and not hard to find in the old days), and orleans uniform and LBW (pretty good for caster as well)
even with increased rates, i honestly think that much exp is stupid.. especially with a party full of leechers.. and increased rates is not only for muspel, but it affecting the amount you could get from normal quest and normal monster as well, so the ammount of exp you can get from any other place than muspel will be dropped as well.. i don't think increased rates is a good excuse..
shinigami l0_0l Wrote:and without any exp at all, the prize for participating the event is already enough compared with another event
Poring Smash (assuming boss defeated): ~1.5m but heavily depends on player luck
poring card -> 400k
Fabre Tame (assuming ~20 eggs): total ~2m or more
2 OBB -> worthless
1 Gold -> 150k
1 fabre -> 400k
2 BB -> 500k
20 ori -> ~300k
20 soft -> ??
20 rose -> ~600k
Zombie Run (assuming scored ~42): total ~1.25m or more
2x BB -> 500k
1 zombie -> 400k
1 gold -> 150k
2 OBB -> worthless
6 Elu -> 200k
GB and OPB -> worthless
and now lets see what mini muspel can gave u
Mini-muspel (assuming surtur defeated): ~1.3m(at very least, prolly more)
2OPB -> worthless
1 Rough -> ~750k (15m for enriched elu divided by 20)
1 Gold -> 150k
1 BB -> 250k
sparks -> 100k
3 life pot -> 60k
and lot of neat stuff you can get while farming the spark.. not to mention (again), the easy exp on a non exp loss map on any char u can choose..
and even if it requires event bag.. it shouldn't be that stupid..
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01-06-2014, 08:45 PM |
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