Sync Wrote:@Hitoo and Alexander: hmm theres a reason why alchemists are so hard to level .. its name is Creator's Acid Bomb if you aint got vit any char will kill you with ease most of the time if you do got vit your about to get bombed in the face have your armor broken... thats why eathena made em harder to level. well thats the way I see it. oh and btw the main reason there so hard to level is because I've heard theres no homoncolus skills on this server wich I'm all for cause with homoncolus = WAY to easy!!! and way too powered!!
I don't mean to be rude or offensive, but you're only displaying your own ignorance. <.<
For one, don't forget *all* creator skills require a bottle to use, pretty much. Hunting the stuff is rather tedious, it'll take a couple hours to get a few hundred of some of the stuff. Just some. And that's assuming you're going around one-shotting them. =oP Then, you also have to take into consideration that from the stuff, not all of it will even succeed. For instance, in the case of Acid Demonstration, it requires alcohol for the bombs. That has a rather low success rate to create. If you go pure brewer and get buffs, you might get a nifty 70% success rate. (Numbers are approximated). That's only the alcohol, still need to make those into bombs! So you lose even more. And bombs are just half of AD. Don't forget the acid bottles. =D So really, it's not like they're going to be able to spam it every WoE unless they have a lot of time on their hands, or a heck of a lot of help. And also, an AD build can't be a pure brewer! =D AD requires int for damage, and you'll want dex to make sure you get those casts off. And if you plan to WoE, vit is a must. So luck suffers quite a bit, and dex does more so then a brewer would.
Point number 2.Sacrafice / heals / defending aura. Pneuma. Enough said.
Also, I hate to break it to you, but you WANT to have less vit for AD. AD does more damage based on vit, kind of like an ice pick. However, it's damage on other players is cut in half. And in WoE, cut in half again (all ranged attacks are, last I remember. I think the % reduction in WoE may have changed.) Cards do effect it. Thara / raydric / deviling / ghostring. It can't change elements, so all of those will always work.
Bombs, or I think what you mean is acid terror, won't hurt from an AD built creator. While AD relies on int, acid terror and bomb rely on attack, derived primarily from strength.
As for homonculus, in their beta stages, I would have agreed with you. Well, pre-beta even..when they first started coming up with concepts and less hard numbers. Seeing it now though? I won't say that until I see them in action. They got nerfed quite a bit, and may be balanced now. And regardless, alchies could use some lovin' for leveling.
(Edit because I completely forgot to respond to Pandy.)
If I did / do come back though and start playing again. Just who would you suggest I have do that? =oP Not everyone has someone that's always around and trustworthy enough. In general, a lot of people seem to be coming here themselves, should they create more then one account, they'll face the same thing. Further more, there's been a *lot* of drama about people stealing stuff from other peoples accounts as it is. Do we really want to encourage situations where it becomes more likely to happen?