Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Parus element
Bakorzero Offline
Senior Member
****

Posts: 340
Threads: 37
Joined: Jun 2016
#21
RE: Parus element
And then everyone gathers at 1 place happily ever after ....
[Image: 8qXUF4D.jpg]
is there any mechanism of map reset in RO ?
Mofy

Forever and ever :3
[Image: lfWi1Fq.gif][Image: G7JCiGG.gif][Image: YqIxIQd.gif]
(This post was last modified: 02-07-2018, 04:30 PM by Bakorzero.)
02-07-2018, 04:15 PM
Find Reply
GM-Ciar Offline
Always Sleepy
*****

Posts: 9,078
Threads: 415
Joined: Apr 2015
#22
RE: Parus element
Maps reset every 5 minutes as long as there's no players on the specified map. Monsters flagged as "boss_monster" on the spawn scripts (Usually MVPs) will not be affected by this. This means that their HP/etc will remain the same after a map resets.


As for ranged resists, as I recall, physical skills from mobs are ranged from 4 cells or above, regardless of the skills' natural range. For example: Pneuma will protect you from a Cecil Damon's skills if you're 4 cells from the mob. Less than that, safety wall will save you from the mobs' skills.

Magic is always considered ranged.
[Image: UAx69ij.png]
02-07-2018, 06:39 PM
Find Reply
GM-Ayu Offline
Uguu!
*****

Posts: 6,450
Threads: 485
Joined: Jan 2008
#23
RE: Parus element
Yup, it's the island aspect of bifrost that makes the Parus map so challenging. I don't remember if the map allows for Intimidate either, and I'm leaning towards "no, it doesn't allow it."
02-07-2018, 06:44 PM
Website Find Reply
The Roger Offline
RNGOD PRAISER #1
*****

Posts: 1,563
Threads: 67
Joined: Feb 2009
#24
RE: Parus element
Intimidating isnt possible there =_=
Album Collection:
[img]WIP[img]
and counting

CLICK HERE HeRO Videos!

[Image: image,RNGod,white,black.png]
[Image: NYD-ONESHOT-7-85-M-damage.png]
[Image: Screenshot-20190605-030429.jpg]
02-07-2018, 06:47 PM
Find Reply


Forum Jump: