Rei
Mistress Of Twilight
Posts: 252
Threads: 12
Joined: May 2007
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Looking for USRC Team
Me and my friend are looking to put together a team for the USRC on iRO next year. We have already started putting together a team. So far we are going to have a High Priest, Champion, Biochemist, and Sin X.
Here's the list of characters we are going to use for the USRC:
1.High Priest - Filled
2.High Wizard
3.Professor
4.Clown
5.Sin X - Reserved
6.Paladin
7.Champion - Filled
8.Biochemist
Alt. High Priest
Alt. Biochemist - Filled
If you don't know the rules, then please look at them. We are planning to be in the 2008 USRC. So we have a year to prepare our characters and equipment. If anyone would to join, please either post here or PM me, if any positions get filled I'll put filled next to the character name.
Remember, this is for iRO Loki players. It doesn't matter if you have to start fresh, I can help level and the rest of the team will be able to help as well. The Guilds name is Legendary Warriors.
And remember, you have to be at least 18 to enter. Thanks everyone, I hope you consider to become part of our team ^_^
Characters:
R e i - Stalker
Y u i - Priest
BlackRose - Assasin
(This post was last modified: 06-09-2007, 12:24 AM by Rei.)
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06-02-2007, 12:52 AM |
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silvanel
Banned
Posts: 301
Threads: 25
Joined: Mar 2006
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RE: Looking for USRC Team
Rei, you have restriction you know.
your restricted to 1 high preist, 1 high wiz, and 1 champion max. orther class you can use 2 of them.
clown/ministrel with frost joke would be great help. cause people will have hard time managing undead armor, marc, status, and boost.
also having 1 high wizard is a must. frost nova, stormgust, jupitel tunder.
2 other must...1x champion, root/asura mode and a creator.
creator: that should be the class your guild should be focusing the most. since they are so rare on the server, most team has a creator but low lvl(usualy under 90) if you guys manage to lvl a creator to 99, youve got a good step in the right direction. Acid Demo is a must and chemical protection too against those filthy stalker.
another good one would be 1 mastersmith over 1 sinx, i know Sinx has EDP... but Mastersmith has black smith buffs, plus weapon repair cart termination, and equipement breaking abilities..
Best scenario
1x Biochemist
1x Champion
1x Mastersmith
1x High Priest
1x High Wizard
1x Minstrel
1x Paladin
1x Scholar
Sin X: Dies too fast.
Ninja : Dies too fast
Gypsy: Dies too fast.
my lil suggestion.
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06-02-2007, 06:51 AM |
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Rei
Mistress Of Twilight
Posts: 252
Threads: 12
Joined: May 2007
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RE: Looking for USRC Team
I must've missed the 1 priest thing, I thought we could just have a max of 2 types of class XD. And Wizards are too easy to make useless, all they have to do is have a scholar with ME and they won't really be able to do anything.
We don't have a champ because Ninjas Killing Strike is just as powerful, but it takes away HP so it's easier to heal.
Biochemist is too easy to stop as well, you just have to get pneuma up, however the Full Chemical would be a good idea, but if I assume I will have it, then I will assume the others have it and then the Stalker becomes useless.
If the Sinx is good he wont die as fast as you say, I'm looking for people who know how to use their class ot their full potential. Not stereotypes of classes who think they know what they are doing. Minstrels may get frost joke, but other then that they are useless. With one Pneuma they can't attack and anyone who comes into their songs get the effect, at least with MS and Impressive Riff, and those are the most important too.
Mastersmith would be a good idea, I wanted to put one in but there was no more room, I'll replace a priest with one.
By the way, we are going for next years USRC, we will all be level 99, if we all aren't trans by November I'll be looking for someone to replace you. If we aren't 99 then we will lose for sure, and we need to get 99 as soon as we can so that we can start hunting gears, because gears can make a player many times better then they are, hence why stalkers/rogues are so annoying. Also I'm aiming to at least get to the RWC, even if we lose in the first round of the RWC I'll be happy.
By the way, here's my reasoning behind the team:
High Priest:That should be obvious, we need assuptio/kyrie, buffs, healing, pneuma, and if we need a second to regroup they can cast Basilica.
Mastersmith:The reasons you said Silv, breaking weapons, and BS buffs.
Scholar 1: This is going to be our attack Scholar, he will be dispelling, fiberlocking, soul burning, all of those annoying scholar skills, and then attacking with spells.
Stalker:This should be obvious, for Full Strip. But also for Reject Sword/Counter Instinct is a good move for powerful enemies since it reflects damage and also they get chase walk so they can't get brought out by sight and they can sneak up on them.
Sin X: A good well rounded sinx will be used just as a killer, with EDP and a good set of Jur they will be able to do a lot of damage with their Sonic Blow, for this class, I want a different type of sin, one with more vit so that they can last longer and status effects don't last as long, they may not be as fast but they will be able to kill more people and do more damage.
Ninja: Pretty simple here as well, Killing Strike, it's like asura except it takes away your health instead of your SP and you can cast way faster since you don't need any spirit spheres. This will be essential, which is why we need to have an alternate Ninja.
Scholar 2: This will be our support scholar, sort of, he will be casting ME and be attacking with spells, as well as casting things like fiberlock, Stone curse, and blinding mist. Since ME takes so many points to get, for us to be able to fully utilize the Scholar class we'll need 2 of them.
Thanks for your input Silv, it really helped ^_^
Characters:
R e i - Stalker
Y u i - Priest
BlackRose - Assasin
(This post was last modified: 06-02-2007, 01:19 PM by Rei.)
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06-02-2007, 12:42 PM |
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Former-GM-Hermes
Messenger of God
Posts: 280
Threads: 12
Joined: Oct 2006
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RE: Looking for USRC Team
Biochemists can also use aid condense/aid potion, an excellent skill to relieve the priest a little bit. with Magnetic earth, pnuema becomes useless. Having both High wizard and biochemist will be an excellent offence because it will force the other party to either give up on magnetic earth or pnuema. Remember that the scholar can also cast deluge, enabling the high wizard to cast water ball, which can easily kill in one hit.
Paladin's sacrifce and an asura monk combo works great.
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06-02-2007, 03:32 PM |
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Rei
Mistress Of Twilight
Posts: 252
Threads: 12
Joined: May 2007
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RE: Looking for USRC Team
Hermes, what you say is true, and also they updated the rules so that only 1 of each class can be used, haha, it's pretty obvious I'm still in the planning stages of this little venture XD. Anyway, I completely forgot that Chemists get Aid Pots, also that you can't cast Pneuma on ME. So I'm going to get rid of the ME Scholar and add in a Biochemist instead. And since I'm getting rid of our support scholar, we wont have deluge and need a high wizard.
And Krim, final strike is very effective if you know what you are doing, all you have to do is hit and use a pot, that's it, then you can do it again, believe me, a ninja wouldn't die that way, besides, they get cicada skin shed, which makes is so they get knocked back from melee damage, the only real way for them to die after Final Strike is for them to get hit by magic.
Characters:
R e i - Stalker
Y u i - Priest
BlackRose - Assasin
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06-02-2007, 04:33 PM |
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Former-GM-Auron
GM-Dolly supreme
Posts: 1,166
Threads: 30
Joined: Jun 2006
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RE: Looking for USRC Team
Rei Wrote:And Krim, final strike is very effective if you know what you are doing, all you have to do is hit and use a pot, that's it, then you can do it again, believe me, a ninja wouldn't die that way, besides, they get cicada skin shed, which makes is so they get knocked back from melee damage, the only real way for them to die after Final Strike is for them to get hit by magic. The huge problem with that is the fact that one mistake and your ninja is dead and cicada will protect from a few hits but realise that if the ninja can't reach his target because of his own skill, he will have to wait for a chance to do it without being touched or he'll have to put cicada on the side to be sure and reach his target. So even if it's easyer to heal hp then it is to heal sp, a champ is better since it as greater chances of survival.
The Legendary Joe Wrote:Kaoreii Wrote:auron-sama is the forum cleaner :D Dolly Extrodinair, GM of Many sizes, and Forum Janitor =o That's me.
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06-03-2007, 01:43 AM |
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Bloody
Mmm Blood
Posts: 2,124
Threads: 205
Joined: Mar 2007
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RE: Looking for USRC Team
Not to mention that Champ's asura output is much higher than Ninja's final strike. Even if the champ was mainly Dex and Str, you will benefit much more from a champ. Root, Snap, Asura, Occult.. A real verstile class if you ask me.
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06-03-2007, 02:11 AM |
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Rei
Mistress Of Twilight
Posts: 252
Threads: 12
Joined: May 2007
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RE: Looking for USRC Team
I went and made a 99/70 champ and a 99/70 ninja and I went to see how much damage each would do with Asura and Killing Strike, respectively, without any equipment on each. On an Abyssmal Knight Killing Strike does 667,900, and Asura will do anywhere from 2760 to 24100. Even at the max damage Asura will do it doesn't come close to Killing Strike. Also, the Ninja's job is to really just take out the priest, minstrel, and probably go suicidal on the Paladin, since they will probably have Reflect shield on or a High Orc Card, basically to go after the support classes and classes with a lot of HP. So to me it doesn't matter if he dies as long as the the priest dies first, because without the priest the whole team is left wide open for things like Acid Demo, Rapid Smiting, and they won't get any more buffs or healing. The ninja isn't really meant to last long, but a good ninja would be able to. Think about this, the ninja wont need cicada up until after they use Killing strike, so basically they just Killing Strike then cast cicada while spamming some whites, or even start spamming as you cast it so that you already are gaining hp as you finish the move, it may cost more whites but it a few whites wont matter that much. For most of the classes I've thought of a way for them to be effectively used, and if they aren't used the right way, then all the things you're saying will be true, however, I'm not going to let that happen, I'm going to be practicing with my team as much as possible so that we are ready when next year comes. I have overlooked a few things, I'm not gonna say I haven't, but I'm still planning so that's to be expected. Thank you for your input, but I still think Ninja's are better then Champions.
Characters:
R e i - Stalker
Y u i - Priest
BlackRose - Assasin
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06-03-2007, 02:13 AM |
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