Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Questions regarding homun
Kaoreii Offline
I wonder as I wander out under the sky
****

Posts: 579
Threads: 42
Joined: Oct 2005
#1
Questions regarding homun
Whistle

1) One of the rules is don't go afk with your homun on a map with monsters. Does this include if the homun is passive? (which would be easy to check, a GM would just have to spawn a monster and see if the little thing went "OMGAR KILL!!!!") IMO a passive homun shouldn't consititute as botting (since it's just like an AFK player) but since I don't write the rules, I want to make sure.

2) @hominfo -- do we has it?
[Image: tHkNZ.gif]
03-16-2008, 08:32 AM
Website Find Reply
GM-Pandora Offline
Admin Extraordinaire
*******

Posts: 14,779
Threads: 703
Joined: Sep 2005
#2
RE: Questions regarding homun
The point is no afk leveling basically, if neither you or your homunculus are leveling (attacking monsters) then it should be ok.

We don't want any bot-like afkmist, that's all.
03-16-2008, 08:51 AM
Find Reply
Kaoreii Offline
I wonder as I wander out under the sky
****

Posts: 579
Threads: 42
Joined: Oct 2005
#3
RE: Questions regarding homun
AFKemist FTL~

Thanks lovely Love
[Image: tHkNZ.gif]
03-16-2008, 09:50 AM
Website Find Reply
Altaire Offline
zzzz
****

Posts: 636
Threads: 8
Joined: Jul 2007
#4
RE: Questions regarding homun
If the player were to go afk, I believe there should be a way to turn the homunc active/passive with Alt + t. Not sure if it works here :x
Altaire-High wizard | Sabine-Sniper | Shenkena-High Priestess
03-16-2008, 12:04 PM
Find Reply
wussypuff Offline
dancin' like a MONKEY!!!!!!!!
****

Posts: 342
Threads: 35
Joined: Oct 2007
#5
RE: Questions regarding homun
NEW QUESTION:

@hominfo and @homstat

can we have those please? :D
[Image: Gardenfishing2.jpg]
03-16-2008, 12:07 PM
Find Reply
GM-Pandora Offline
Admin Extraordinaire
*******

Posts: 14,779
Threads: 703
Joined: Sep 2005
#6
RE: Questions regarding homun
If you go AFK you can make your homun rest.

We're thinking about the commands, for now they are not in.
03-16-2008, 12:14 PM
Find Reply
wussypuff Offline
dancin' like a MONKEY!!!!!!!!
****

Posts: 342
Threads: 35
Joined: Oct 2007
#7
RE: Questions regarding homun
...thinking about them?

how are they bad at all?!

(just noticed this could be taken as b*tching, not intended!!!! just need clarification :D sorry if i offended! was not meant to be taken that way Sweat )
[Image: Gardenfishing2.jpg]
(This post was last modified: 03-17-2008, 10:44 AM by wussypuff.)
03-16-2008, 01:55 PM
Find Reply
Rhino_Man Offline
Kickass Monk
****

Posts: 345
Threads: 22
Joined: Nov 2007
#8
RE:??Questions regarding homun
Altaire Wrote:If the player were to go afk, I believe there should be a way to turn the homunc active/passive with Alt + t. Not sure if it works here :x

it exists but it doesn't work very well. A homunculus will automatically turn active if the alchemist gets attacked. Just rest it before you go afk, you can call it when you get back.
Hi, don't whisper me please.
03-18-2008, 12:20 PM
Find Reply
Général_Argos Offline
Removed by GM
*****

Posts: 3,012
Threads: 144
Joined: Jan 2006
#9
RE: Questions regarding homun
I also have a suggestion regarding homunculus, could we have a fifth homunculus that would be detale? >:O
IGN: 9000KRIM Alts:  Morradin, KRIMSTEAL
Banned: Krimlin, Krimlogas, Lord_Krimlogas, General_Argos
Krim's grocery list

¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_-KRIMLIN-¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯_¯/
Murphy law.  The only true one.  
[Image: krimstyleg.jpg]
03-18-2008, 12:39 PM
Find Reply
GM-Ayu Offline
Uguu!
*****

Posts: 6,449
Threads: 485
Joined: Jan 2008
#10
RE:??Questions regarding homun
G?n?ral_Argos Wrote:I also have a suggestion regarding homunculus, could we have a fifth homunculus that would be detale? >:O

I like this suggestion. Perhaps that the quest for it can be so Krimlin must donate a GR card and a pole axe with 20 mil zeny each time to create the special embryo for Detale?
03-18-2008, 01:28 PM
Website Find Reply


Forum Jump: