Aaronock
Ethereal Engineer
Posts: 7,642
Threads: 130
Joined: Jun 2007
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RE: baby wings
Quote:edit @aaron: adding matk is not a good thing, SNs already get an increased matk from the Hypnotist's Staff (25% vs. 15%) and would basically be taking the place of a headgear (i think it's The Sign that adds 2% matk). same goes with atk power since SNs can use Ice Pick and Dagger of Counter. I could see an HP boost, and maybe a def/mdef boost in the wings if no slot is going to be given, or what would really be heaven is an SP boost...mmmmmm, precious SP.
SN cannot use either Ice Pick nor Dagger of counter, in fact, there are many very powerful daggers the Novice class will never have access to. Giving 1-3% matk is not really adding much more damage overall, and will actually be really useful for those using The Sign from the sign quest. Also 5-10 attack is really really really not much either, its just a boost that can be given to make the wings slightly more appealing than taking the slotted angelic armor.
*Aaronock ~ *Ezekiel Stalker ~ *Maxwell Maximillion ~ *Fazil Reis ~ *Cecil Vega
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04-09-2008, 05:02 PM |
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n3xus
Member
Posts: 227
Threads: 13
Joined: Oct 2005
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RE: baby wings
Frogboy Wrote:lemme break it down this way, the "easiest" way for an SN to get instacast is to not die as then they'll get the +10 to all stats bonus, in which then it'll only take a bless 10 (which they can get), owl's eye 10 (again which can be gotten), and 2 drops cards. the only other way i know of is to use +10 dex food which does wear off. also, SNs are quite weak anyway, compared to regular classes, and instacast is more of a novelty than a threat to anything really.
it's easier to get to instacast without dying? i reach instacast without zeroms or +dex food. cheap equips too. it's not really that hard. just gotta give up angel set which is fine for me in alde woe. i find it a TON easier this way than not dying. especially due to lag. unless of course u're talking about leeching. then yeah i'd have to agree that NOT dying is the easiest.
Quote:SNs are better suited for melee with a dagger of counter, but it doesn't mean they're unstoppable. with a maximum of 7k hp (with cards and full vit), they just aren't much of a threat and can be taken down quite easy.
lol i have yet to see a good melee sn beat a good caster sn.
and yeah, sn's are only a threat in retro woe. not so much in trans woe. and uhm... "votes for +dex stats for sn on wings"
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04-09-2008, 11:57 PM |
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