We're considering this idea and want your input about it, do you think it's a good idea? Find it unbalancing or a good addition?
The goal obviously is to encourage partying between heroes ^_^
Please read carefully as I don't want any misunderstanding
We would set this at 1% extra exp per party member with you.
For example if you are leveling with 2 friends (so 3 ppl in the party total), you each get an extra 2% exp for each monster killed and that bonus stacks with the bonus that you get if more than one person hits the monster. (So for optimal exp make a big party and have everyone hit the monster at least once.)
The party has to be in share exp setting for the bonus to be added.
Members have to be on the same map to receive the bonus, just like regular party share.
2 players in the party = +1% exp each
5 players in the party = +4% exp each
12 players in the party = +11% exp each
If we implement this, we reserve ourselves a trial period, and we may adjust it or even remove it if we find it has a negative effect on the server.