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New SvN Bug Posting
GM-Ayu Offline
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#21
RE: New SvN Bug Posting
If there's a problem related to skills, we suggest you to stop using RMS or ingame description, but instead use irowiki as the new reference to how skills should be working.

We are now certain that the new "emergency avoid delay bug" is how the skill is meant to be. It now has a length 35 second cast delay.

There are other skills to check as well, if it's a svn change or not. We are mildly ahead of RMS now in terms of svn. Some of the things we have, RMS will not.
06-12-2008, 11:52 PM
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TheAbyss Offline
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#22
RE: New SvN Bug Posting
Uhm.. theres some weird bug that happens when you mob, after you hide with a mob, like 5 of the monsters dont follow you and become passive until something hits them. Some GMs can come along with me to see this for themselves.
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06-13-2008, 02:53 AM
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Kadar Offline
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#23
RE: New SvN Bug Posting
That was a nerf to slow mobbers down. It's actually been like that for a long time on certain monsters (seals). If you're seeing it as a new thing it must be new to that monster in particular.
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06-13-2008, 03:36 AM
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Bloody Offline
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#24
RE: New SvN Bug Posting
Banker only allows a maximum of 10,000,000 transactions at once D: Can't deposite or withdraw anything higher than 10m >_< It used to allow 100m+ transactions on old svn
06-13-2008, 04:16 AM
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TheAbyss Offline
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#25
RE: New SvN Bug Posting
Lol only a problem bloody would have. What do you mean Kadar.. can you go more in depth? What controls when they become passive and such so i can try and find a way around it.
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06-13-2008, 05:41 AM
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Bloody Offline
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#26
RE: New SvN Bug Posting
For some reason, @whodrops 13404 (Platinum Shotel[1]) gives 2 results. Zombie Slaughter [Which is suposed to drop it] and ToH Metaller [???]

Safe to assume the new items IDs are clashing with heRO's custom items. ToH monsters will need a check up before next ToH to avoid such problems midway the item trial xD
06-13-2008, 06:04 AM
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GM-Pandora Offline
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#27
RE: New SvN Bug Posting
Yeah we've noticed the TOH monster bug, but thanks for reporting.

Banker is custom I dont understand how it changed.
06-13-2008, 09:16 AM
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Kadar Offline
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#28
RE: New SvN Bug Posting
The server controls when they go passive. The only thing you can do about it is bring some rocks to rock throw the ones which wander away.
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06-13-2008, 12:13 PM
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Former-GM-Mystra Offline
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#29
RE: New SvN Bug Posting
Warping to Geffen Dungeon from "heRO warp NPC" warps you to the warp portal and you get out of the dungeon automatically.

Thanks to Hypersonick for finding it out.
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06-13-2008, 12:34 PM
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areakryte Offline
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#30
RE: New SvN Bug Posting
You can accesses Ayothaya dungeon but you have to redo the quest Icon_sad
06-13-2008, 01:37 PM
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