mahawirasd Wrote:thing is kadar, with 5 sec and phen disabled in WOE, that will seriously change WOE as no one wizard can keep on spamming SG on entrances as before... (now it will prolly take around 2-3 wizards to keep entrances covered)
Last time I checked it has always taken 2-3 wizards to maintain a solid precast. While it would take more than one wizard to keep SG (or any of the AoE spells) going continuously, it would still be possible to maintain a precast, you would just replace phen with sac pally/sader.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Reading through the last few pages of posts I see two things that seem to have been overlooked:
1. These changes are in very early stages of beta testing.
Already there have been significant tweaks to the changes made and there is plenty of time remaining for similar such tweaks to be made.
2. These changes have come about due to the planned 3rd Classes.
Try to imagine if Gravity were to implement 3rd classes with ROs current game mechanics (Ignoring the fact that there is no information on the new skills). They intend to raise the level cap to 150 and to cap base stats at 120. Looking at the stats alone, if the current game mechanics were left as is, just about every class could hit insta cast with ease.
Although the effects of leaving the game mechanics unchanged would balance itself out somewhat in a PvP/WoE setting, since all players would benefit from the stat/leve increases, PvM would become a joke. RO would adopt the sort of mechanics that are displayed in mid/high rate servers. I guarantee that would NOT go down well with the people who play officials.
The other issue with keeping things as is, how would the exp tables work out beyond 99? From what I've read, it is speculated that you can change to 3rd class from 99 second class or 99 trans. For both cases, second class and trans class, the experience difference for a character from 97->98 to 98->99 there roughly a 50% increase in base exp needed. If the exp needed followed a similar trend, the grind would be ridiculous. Instead of introducing a different exp table and having people going from a huge grind, having it easy for a few levels at level 1xx and then hitting another grind, Gravity has opted to mod the exp system entirely.
And so this is where the majority of the discussion falls apart. The point of these changes is to shift the spectrum of stat distribution from being centered around a system where the max level ranged up to 99 to the new system where the level is capped at 150. Therein lies the problem with the way Gravity is conducting the beta test. The whole point of revamping the system is to accommodate the 3rd classes and the changes to max level and stat caps. All of the testing so far has been with the current classes and current level/stat caps. If they balance their changes around the current caps, it makes the changes redundant. It also makes it pointless to make judgments of whether the changes are good or bad as the comparison is being made on characters at 2/3 of the max level cap.
Compare the abilities in the current system between a character at level 99 and a character at level 70. I see that as being a similar comparison to level 99 characters and level 150 characters under the new system. While the 99 characters don't compare to the current characters, by the time a character reaches 150, I'd say they will be comparable under the new mechanics to a 99 character under the current game mechanics. You wouldn't expect a level 70 trans char to hit as hard or fast as it's level 99 counterpart. Overall I see it as a shift of focus from trans characters to the 3rd classes and I'm sure you all realized this already.
So before going to extremes and dismissing an entire class as being "useless" under the new mechanics, sit back and wait for Gravity to reveal all of it's changes first. It's going to be a LONG time before we see any of this implemented anyway.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Avalon_Fates Wrote:Fates would just like a way for knights to not suck in high end PvM thanks
If you want to see knights excelling in high end dungeons, look for videos of Doddler leveling his knight/LK in thors or videos of LKs acting as pullers for bio3 parties. Kinda hard to excel at high end PvM if you do nothing but mine/sit in pront. :@