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Ore downbreaking - Minor change
Neuneck Offline
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#1
Ore downbreaking - Minor change
Hi there,

is it possible to swap the order of the menu options in the first ore downgrading dialogue? I mean the one where you choose if you want to construct or break ores... I wished it was like:
- Break down Pure elemental store
- Construce minor elemental stone

If it was that way, enter-spamming through that unneccessarily long dialogue would be much easier...

Thanks for listening
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10-08-2008, 12:32 PM
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Général_Argos Offline
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#2
RE: Ore downbreaking - Minor change
+1 lol
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10-08-2008, 01:49 PM
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Kretzer Offline
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#3
RE:??Ore downbreaking - Minor change
I partially agree with his.
While teaking the menu would make enter spamming easier, why not add a "How many stones are you goign to break down?" option With

"As many as posible"
and
"A set amount"
As posible awnsers



Really, with all the Great Natures a Monk/Champ gets, it must take quite a long time to downgrade them all.
10-08-2008, 02:33 PM
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Sakurato Away
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#4
RE: ??Ore downbreaking - Minor change
Kretzer Wrote:really, with all the Great Natures a Monk/Champ gets, it must take quite a long time to downgrade them all.

That's the point.

Don't get me wrong though, I would be all for breaking them down in 10s or 20s but; It's meant to be that way. If you could break them down that fast EVERYONE would go there and EVERYONE would be farming them by the thousands, zeny would be far to easy to obtain. Yeah, it's still easy but the 1 by 1 method I think is put in place to discourage the "easy" source of zeny.

However, I believe switching the the menu options would be an awesome compromise.

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10-08-2008, 03:18 PM
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Général_Argos Offline
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#5
RE: Ore downbreaking - Minor change
So why to we have npc warpers?

Because we wanted a server like that.

Do we want to break ores faster?
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10-08-2008, 05:17 PM
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Fruityla Offline
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#6
RE: Ore downbreaking - Minor change
Sakurato Wrote:That's the point.

Don't get me wrong though, I would be all for breaking them down in 10s or 20s but; It's meant to be that way. If you could break them down that fast EVERYONE would go there and EVERYONE would be farming them by the thousands, zeny would be far to easy to obtain. Yeah, it's still easy but the 1 by 1 method I think is put in place to discourage the "easy" source of zeny.

However, I believe switching the the menu options would be an awesome compromise.

It was a "bug" that occurred when the SVN was updated. However, the GMs have more important things to deal with so this has gone unfixed. (At least, I'm 95% sure it was unintentional)

Edit: As per the suggestion >_> I think that every time I go break GNs. If I can't do it in bulk, at least let me Enter-SPam the dialog no one cares about D:
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(This post was last modified: 10-08-2008, 06:01 PM by Fruityla.)
10-08-2008, 05:51 PM
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GM-Pandora Offline
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#7
RE: Ore downbreaking - Minor change
It's not a bug. However many people have pleaded that we put the old svn script back that allowed to break 10 ore at the time, and we might, but it's not a mistake, the script is updated to the latest version and in that version it's 1 at the time.
10-09-2008, 12:46 PM
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Ayreon Offline
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#8
RE: Ore downbreaking - Minor change
And why you are on it... update the slot enchanter to allow the creation of Gae Bolg[2]! Icon_wink
Retired! Have fun everyone =)
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10-16-2008, 12:03 PM
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Général_Argos Offline
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#9
RE: Ore downbreaking - Minor change
AND FOR DRAGON SLAYER! It's been a while I reported it T_T
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10-16-2008, 02:21 PM
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Snapplewee Offline
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#10
RE: Ore downbreaking - Minor change
Note:

On iRO, it was 10 at a time.

By the time all the ores are broken in each method, 1 at a time yields more profit, 10 at a time reduces time.

~240 GNs at 10 at a time=1m zeny
~200 GNs at 1 at a time=1m zeny
11-19-2008, 08:10 AM
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