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Tournament discussion/questions
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Nidsrule Offline
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Post: #41
RE: Tournament discussion/questions

Check for restorative items prior to the match beginning then.

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10-08-2008 06:25 AM
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Général_Argos Offline
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Posts: 3,012
Joined: Jan 2006
Post: #42
RE: Tournament discussion/questions

Just make sure no usable items are in inventory after buffing periods. (Xcept for allowed ones).

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10-08-2008 12:17 PM
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Bloody Offline
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Posts: 2,124
Joined: Mar 2007
Post: #43
RE: Tournament discussion/questions

Checking inventory is easy with #itemlist. Once people are warped into the ToH PVP room, they should be checked once for items. As long as they can't go back to town, they needn't be checked again. But that leaves me with 1 concern.

Is there a command to check cart items?
10-08-2008 12:48 PM
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GM-Ayu Offline
Uguu!
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Post: #44
RE: Tournament discussion/questions

cart item checking- yes it's possible and not difficult at all.

problem: some people were wondering on going back to town with kafra since scrolls are allowed and they are probably a big new thing for casters in heRO as scrolls/buff food are usually banned in all other tourneys. However, I'm considering if I'll just act as storage where I'll just record what extra items you left off with me, have a "trade period" after approximately everyone has 1 match, and return the items to you at the end of the tourney. More hustle but no need to warp back and forth, or worry about people getting forbidden items from kafra midway in the tourney.

It shouldn't take long to check items as long as people don't load up unnecessary junk like having 20+ useless items like jellopy floating around your inventory.

10-08-2008 01:38 PM
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Ayreon Offline
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Posts: 38
Joined: Sep 2008
Post: #45
RE: Tournament discussion/questions

By the way:

Since there are items that dont create a usuage-animnation when used (like some rice cake or something like that), it might be wise to check before each match, which items each player is carrying and has in its (potential) pushcart.

Retired! Have fun everyone =)
(^Lin^ (Prof), Divine Failure (H.Priest), Naga (Monk))
10-08-2008 05:02 PM
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Kretzer Offline
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Post: #46
RE:??Tournament discussion/questions

Ayreon Wrote:By the way:

Since there are items that dont create a usuage-animnation when used (like some rice cake or something like that), it might be wise to check before each match, which items each player is carrying and has in its (potential) pushcart.

Thats what the whole discussion was about.
Man, didn't you read the last page? XD
10-08-2008 05:42 PM
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teOx Offline
cry IMBA pls
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Post: #47
RE:??Tournament discussion/questions

GM-Ayu Wrote:Once in a year, I can live with a few @repairall for people

@nuke + @raisemap are unbelievable effective mega-dispel + full heal Love

no please.
10-08-2008 06:18 PM
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GM-Ayu Offline
Uguu!
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Posts: 6,449
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Post: #48
RE: Tournament discussion/questions

Some people are still worried about ruling for x class and y items are over/underpowering, but I'm going to stay with current rules and just 'see how it goes.' We can refine the rules for the better in the future.


Reminder that the tournament is only 1 week away! Registration for non-trans will close by Wed (meaning, must register before I wake up for Wed), and trans division by Thurs (meaning, must register before I wake up for Thurs).

10-09-2008 02:18 PM
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teOx Offline
cry IMBA pls
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Post: #49
RE: ??Tournament discussion/questions

teOx Wrote:
GM-Ayu Wrote:@nuke + @raisemap are unbelievable effective mega-dispel + full heal Love

no please.

seriously. this was a joke right? Icon_cryCry
10-09-2008 02:24 PM
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GM-Ayu Offline
Uguu!
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Posts: 6,449
Joined: Jan 2008
Post: #50
RE: Tournament discussion/questions

Will just drop a ygg berry for a pvp winner as their heal.

But I reserve the right to @nuke/@raisemap to dispel what is suspected as illegal buffs from other people (say, blessing lv 4 or higher on a LK or something, that's obviously illegal.)

10-09-2008 02:26 PM
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