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Concerning the retro castle and extended classes.
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Quesadilla Offline
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Posts: 107
Joined: Apr 2009
Post: #21
RE: Concerning the retro castle and extended classes.

I agree with Namine and Ellie, I've often considered suggesting just moving the time but I don't know why I haven't suggested it...
This would honestly encourage me to make a non-trans character just for the non-transed WoE. That would be fun :D

To̵ ̶͡i͢͠n̢̕v̕͜ǫ̀͢k͝e ͠thè͏̷ ̵̡̕h͏̶̴i͏͞v҉̕e͘͘-̷̵ḿi͡n͠d͜ ŗe͜͝p̶r҉̵e̡s̢ȩ̡n͏t҉͜i̷͢͡ng͏̨ c̸̀h̢̢̢à̧̢o͠͞s.
07-25-2009 06:13 PM
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Astroboi Away
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Posts: 136
Joined: Jun 2007
Post: #22
RE: ??Concerning the retro castle and extended classes.

Namine Wrote:
Ellie Wrote:Just move Alde WoE to a different time from trans-allowing WoE. =\

The only potential 'con' to this solution is that you have a 4th hour of woe (I assume non-trans woe, if given its own time period, is 1 hour long.)

In that case, why not shorten sunday's WoE to 1 hour? Everyone I discussed this with in the past agreed sunday's woe was too long.
07-26-2009 01:47 AM
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