Diallo Wrote:mahawirasd Wrote:keep it the way it is or as pistis said, increase eco to make it more Abuseable seeing how nobody goes for it. Just don't move it to another day, exactly like what pistis said, because we won't be able to hold a castle if we face actual competition.
-w-
Fixed.
Re-fixed.
I have a question for BS members, who seemingly all voted "leave it the way it is": Do you guys even LIKE WoE? Is WoE such a chore to you and your only reason to attend it is keeping your treasures and permanent guild dungeon? Because honestly that's what it looks like to me.
You all seem to enjoy the non-trans aspect of Aldebaran right? That's why you guys decided to WoE there. You are given the choice of a drastic improvement being applied to
your non-trans woe: hypothetically 100 players from several guilds fighting for 1 castle with actual planning and strategies, no dull moments; action on every corner! How can you refuse THAT? My guild is currently holding Prontera and has been defending it for a while now, eco is getting fairly high, yet give me the possibility to drop it in exchange for an additional ~100 new WoE-active players (MORE ACTION = MORE FUN) and I will do it in the blink of an eye.
Nobody in their right mind enjoys sitting in a castle for 3 hours a week doing absolutely nothing... Nervermind, apparently you guys do. This only tells that you do it for the treasures/dungeon only. You don't care whether it is trans, non-trans, aldebaran, payon, THE MOON, all you want is your easy rewards. Thus, you are biased.
Please find a valid point other than "If a guild comes to a domination standard , then they can own 2 castle, increasing their wealth limit." which is a disguised "I don't even like WoE, I just want to reap easy rewards and If something changes I will lose my easy revenue." WoE is war, the strongest guild wins. Suck it up.*
Since you trust that aforementioned point to be rock-solid, I am still going??to refute it:
- For the past 6 months where I've been back and actively woeing, there always has been a minimum of 2 opposing "high-tier" guilds (or alliance) and a few mid-tier ones pushing in. This still stands today and is not going to change anytime soon. The server has grown, the LW era is over. The only way such a powerhouse could see the day of light is if these 2 high-tier guilds came to an alliance. As the leader of one of the 2, I can say with certainty that it's never going to happen. Why? For Competition and fun sake, simply. Stepping on ants (lousy metaphor) gets lame and boring very fast. I talk for all my guild when I say that we WoE for fun, from the thrill of clashing with and vanquishing opposite guilds of equal or slightly different strength.
- IF and I say IF a guild had to come to such a domination standard and held the non-trans castle as well, which means all the sacrifices that come with it: pressuring guildmates to train optimal classes for the guild and to be available for N-T as well as T WoE (moving out appointments and putting rl matters aside), having to farm twice the needed materials, dealing with the stress and criticism from other guilds etc, etc. All that for a mere 20 eco? Hell that's an assload of dedication, all they deserve is some e-respect for pulling that off.
- There is only one non-trans castle, thus having to face ALL of the woeing community at once, constantly. Add to that the sky-high survavibility of non-trans; (no AD, EDP, CT, Mystic. Amp, Tarot...the stuff that can actually kill you in woe) high vit, good equips and a lot of potions and there you go, you're nearly invincible. The only Potential deadly skill is Asura, but its very limited agaisnt a group. Nidsrule already explained that point well in the other thread.
*
(You know what that reminds me off? Perfectly able individuals living off welfare for way too long, too lazy and sugarcoated to look for a job, yet always ready to whine and manifest when the government talks about rethinking welfare distribution. A present controversial issue especially here in Quebec.)