Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
bugged rabbit earplugs
Author Message
Captain Usopp Offline
Member
***

Posts: 113
Joined: Oct 2009
Post: #1
bugged rabbit earplugs

Matk seems to go up but there seems to be no difference in attack or actually damage delivered.

Characters:Captain Usopp, Tony Tony Chopper, Zarathustra, Zoroaster
04-09-2010 05:05 PM
Find all posts by this user Quote this message in a reply
Whispers Offline
from the Abyss
*****

Posts: 1,983
Joined: Oct 2007
Post: #2
RE: bugged rabbit earplugs

Well, you know MATK works off of a min~max dynamic, right? You're not always going to deliver max magical damage.

If you see in your stat window that the MATK goes up and down when they are equipped and unequipped then I'd say they work. Ok

[Image: K2CmgOR.png]
04-09-2010 07:31 PM
Find all posts by this user Quote this message in a reply
Captain Usopp Offline
Member
***

Posts: 113
Joined: Oct 2009
Post: #3
RE: bugged rabbit earplugs

Sorry maybe I was unclear, I meant matk goes up but "attack" ie physical attack doesn't change nor is there an increase in damage when attacking physically.

Characters:Captain Usopp, Tony Tony Chopper, Zarathustra, Zoroaster
04-09-2010 07:57 PM
Find all posts by this user Quote this message in a reply
Whispers Offline
from the Abyss
*****

Posts: 1,983
Joined: Oct 2007
Post: #4
RE: bugged rabbit earplugs

Is there supposed to be an increase in ATK with those? I dunno the specs.

[Image: K2CmgOR.png]
04-09-2010 08:20 PM
Find all posts by this user Quote this message in a reply
Fruityla Offline
Miss Ranty Pants
*****

Posts: 1,348
Joined: Dec 2007
Post: #5
RE: bugged rabbit earplugs

Should be +4% ATK as well Ok

I don't use @main. Do not ask for me there

~Characters~
"Lady" Linnea: 99/69 Spirit
Champion

Aslinn: 9x/6x High Wizard
Jocelinn: Low-level dagger stalker
Lemon Poring: 9x/50 Brewer
Alchemist
04-09-2010 11:18 PM
Find all posts by this user Quote this message in a reply
Namine Offline
Explorer of Wonderland
*****

Posts: 3,209
Joined: Mar 2007
Post: #6
RE: bugged rabbit earplugs

Checked item script. Bunny Earplugs uses the same script as the following items for "bAtkRate":

-diabolous robes
-diabolous armoor
-+7 or higher ribbon hat/maiden hat
-and tons of battleground items

Of all those things, maiden hat is the oldest and first to use this script. I tried it myself on HP (I have the hat but I never looked at the Atk part since... it's not useful to me heh) and indeed the bAtkRate command is totally busted.

Add all of those items to the list of unfixables until svn update heh.


(GM can bypass this with the "old method" of how The Sign handled it: we can just say 3% bonus attack damage to all boss AND all non-boss types, and that'll *almost* be the same as 3% bonus attack. Unfortunately, this means that whitesmith and ninja and any other class with melee skills that don't work off % cards and demand direct +ATK will not benefit from the rabbit earplugs. However, that is the best and closest fix you can pull off in this svn.)

~ Pyo! (Linker) ~ Pyuu (Sniper) ~ Namine (FS HP) ~ Cessini (Stalker) ~ Meteor Storm (ME HP) ~
(This post was last modified: 04-10-2010 01:35 AM by Namine.)
04-10-2010 12:31 AM
Find all posts by this user Quote this message in a reply
Fruityla Offline
Miss Ranty Pants
*****

Posts: 1,348
Joined: Dec 2007
Post: #7
RE: bugged rabbit earplugs

:x So...fix is pretty much a long way off and we'd be better off assuming it won't happen?

I don't use @main. Do not ask for me there

~Characters~
"Lady" Linnea: 99/69 Spirit
Champion

Aslinn: 9x/6x High Wizard
Jocelinn: Low-level dagger stalker
Lemon Poring: 9x/50 Brewer
Alchemist
04-10-2010 01:08 AM
Find all posts by this user Quote this message in a reply
Namine Offline
Explorer of Wonderland
*****

Posts: 3,209
Joined: Mar 2007
Post: #8
RE: bugged rabbit earplugs

If you want the real fix (aka, you play whitesmith/physical ninja for example), yes you can pretend that it won't happen in a day.

If you are satisfied with the bypass solution, then GMs can use bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; (copy/pasted from The Sign with numbers changed) so that is just a quick copy/paste edit along with a reboot. That type of fix can be delivered in a much faster time.

~ Pyo! (Linker) ~ Pyuu (Sniper) ~ Namine (FS HP) ~ Cessini (Stalker) ~ Meteor Storm (ME HP) ~
04-10-2010 01:22 AM
Find all posts by this user Quote this message in a reply
Fruityla Offline
Miss Ranty Pants
*****

Posts: 1,348
Joined: Dec 2007
Post: #9
RE: bugged rabbit earplugs

Why pretend when I'm guessing we won't get a reboot until Thursday? :D

I don't use @main. Do not ask for me there

~Characters~
"Lady" Linnea: 99/69 Spirit
Champion

Aslinn: 9x/6x High Wizard
Jocelinn: Low-level dagger stalker
Lemon Poring: 9x/50 Brewer
Alchemist
04-10-2010 01:28 AM
Find all posts by this user Quote this message in a reply
~Altera~ Offline
I'VE GOT BLISTERS ON MAH FINGERS
***

Posts: 247
Joined: Sep 2009
Post: #10
RE: bugged rabbit earplugs

Ofc, even if you give them the code, they'll claim that it needs weeks and weeks of testing, then do nothing about it for a long period of time until the issue rises again, then claim that they have had and still have "too much on their plates" and dismiss the idea until it's brought up again.

~Altera lvl 99/70 Sniper ~ : Altera lvl 9x/50 Wizard ~
Altera~ lvl 96/50 Sin ~ : ~Altera~ lvl 9x/6x High Priest ~
"heRO is a worthy server, that Altera doesn't deserve!"

[Image: basebelong-1.jpg]
04-10-2010 01:31 AM
Find all posts by this user Quote this message in a reply
Post Reply 


Forum Jump: