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Suggestion on Castles
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Lance Offline
Dragon Lance - Hiya! Normal People!
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Post: #11
RE: Suggestion on Castles

Yey! Vote for this then in another month, vote to open up more castles, then another month, CLOSE DOWN CASTLES! of course after another month, OPEN UP MORE!, then another month, close them down???
I have said enough /ok
07-19-2006 08:55 PM
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SwiftStrike Offline
teh fuh.
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Post: #12
RE: Suggestion on Castles

They only opened the castles, never opened and closed them, opened and closed, and since when has this been a topic to complain about getting pwned by merging guilds?

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07-19-2006 11:49 PM
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Lance Offline
Dragon Lance - Hiya! Normal People!
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Post: #13
RE:??Suggestion on Castles

Lance Wrote:Yey! Vote for this, then in another month, vote to open up more castles, then another month, CLOSE DOWN CASTLES! of course after another month, OPEN UP MORE!, then another month, close them down???
I have said enough /ok

Does that help? >_>
07-20-2006 10:29 AM
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jman212 Offline
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Post: #14
RE: Suggestion on Castles

Whos Complaining? far as I see everyone complains about AE being too big..i wasnt complaining just welcoming the challenge..i mean not being cocky or anything but as long as I've been AE no guild 1v1 has actually broken our EMP so if those many guilds merged we welcome the challengeIcon_cool

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07-20-2006 09:15 PM
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SPIEGEL Offline
Malvados Corp.
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Post: #15
RE: Suggestion on Castles

No Guild 1x1 for broke AE emp?
anyone here remember of 2 guys .. a priest and a sinX doing the job!?
This post is not about AE, is about a suggestion, for close 1 of 4 castles, just that, the reason? try give more action for woes, only that .. Icon_wink
i till with Swift about 3, and not 4 castles.. sounds more funny.
o/

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07-20-2006 09:26 PM
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SwiftStrike Offline
teh fuh.
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Posts: 439
Joined: Nov 2005
Post: #16
RE:??Suggestion on Castles

Lance Wrote:[quote=Lance]
Yey! Vote for this, then in another month, vote to open up more castles, then another month, CLOSE DOWN CASTLES! of course after another month, OPEN UP MORE!, then another month, close them down???
I have said enough /ok

Does that help? >_>
[/quote]

SwiftStrike Wrote:[quote=SwiftStrike]
They only opened the castles, never opened and closed them

As I stated, theyve only opened casltes once, what makes you think it would repeat? so as you said..

Lance Wrote:Does that help? >_>

jman212 Wrote:Whos Complaining? far as I see everyone complains about AE being too big..i wasnt complaining just welcoming the challenge..i mean not being cocky or anything but as long as I've been AE?no guild 1v1 has actually broken our EMP so if those many guilds merged we welcome the challengeIcon_cool

i mean not being cocky or anything I've taken your emp solo, without guilds keeping you busy within a emp room full of AE members...

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07-20-2006 10:45 PM
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Kaede Offline
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Posts: 136
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Post: #17
RE: Suggestion on Castles

Yup actually Jason Swift is right cos each WoE (that I'm there) I yell at you guys to watch the emp ... and 99.9% of the time who finds someone hittin it ... me ... FOR THE LOVE OF GOD LISTEN!!!!!! Icon_lol
07-21-2006 04:30 PM
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SwiftStrike Offline
teh fuh.
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Post: #18
RE: Suggestion on Castles

Icon_razz Icon_lol

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07-21-2006 05:04 PM
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Alexander Offline
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Post: #19
RE: Suggestion on Castles

Well, also keep in mind the reason we have four castles in the first place. It used to only be two, I think. It was extended to four because it was pointed out we didn't have access to all the guild dungeons. Thus, the GMs decided to open one of each location. If you eliminate a castle, you eliminate a guild dungeon you won't be able to get access to. Ever.
07-21-2006 05:40 PM
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Pyronic Offline
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Post: #20
RE: Suggestion on Castles

*raises both hands with lighters in them* I agree Icon_biggrin


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07-21-2006 06:25 PM
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