Been curious for a while about how the stats works. Not like "how many str-points does it take to get 1atk", but how does atk work?
My friend said that its simply how much a simple attack does. So I tested it. my ws got 369+25 atk.
Overthrust gives +25%
Weapon perfection changes from 75%dmg to 100%dmg inflicted
Maximise power makes my attacks inflict maximum possible dmg
I'm using +5 vvs earth axe against hw, so jsut the earth attribute does 200% dmg(dont know how the vvs & +5 works)
Mammonie lvl8 does 500% dmg
And i got dual iron wrist & mystcase hat(+32% mammo dmg)
Hill winds got 10 defense(here's what things get weird
)
Here's for short:
394*1,25/0,75*2*5*1,32*0,9=7,8k
Obviously I'm on the wrong track.... So please help me :D
I assume the hit & flee works in a special manner, so I dont bother about them.
I'm also assuming 23+53 def or mdef means 23%dmg protection & 53dmg reduction.
Crits are too obvious
And I also thought the aspd were x atks/2min, meaning that 190aspd would do 95 atks/min. But I seem to remember reading that its the atk delay reduction, how does this damn things work!?