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returning player questions!
monkeyblood Offline
Junior Member
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Posts: 1
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Joined: Sep 2011
#1
returning player questions!
yo i havent played on here for quite some time and i was just wondering a few things about how this server has been doing.

1) hows the population outside the merchants? i notice that there are A TON of merchants. IE how many players on average just doin their thing?

2) How many active on woe?

3) its been over a year is there a million new things to explore?

i miss this server though. most fun ive had on a low rate.
08-01-2013, 06:49 PM
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punisouffle Offline
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Posts: 111
Threads: 10
Joined: Nov 2012
#2
RE: returning player questions!
1) About 40~60 players, for a rough guess?
Checking from the control panel, I gathered ~270 characters with possibility of being vendors (Merchants, baby chants, their second and trans classes, super novies and super babies) It's around that day and night, with little extra during the weekends.
Looks like some are kept occupied with their school? I've just returned for a month after a while, too~
Whistle
08-02-2013, 04:10 AM
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BadWolfCub Offline
Wanderer
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Posts: 2
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Joined: Jul 2009
#3
RE: returning player questions!
That's a little disappointing, I just came back after about 2 years. It would seem that not alot has changed in my absence. I hope things pick up before interest is lost once more.
Smurftasticly smurfing smurf! So smurf you!
08-02-2013, 06:23 AM
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lyeak Offline
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Posts: 66
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Joined: Feb 2012
#4
RE: returning player questions!
1) 40-60 is just a rough guess, you will find more people during some time of the day.

2) 2 guild active in woe while behemoth isnt serious woeing.

3) Tonnes of new update if you didnt play for long time. Orcus dungeon, new poring island, automate event such as mini muspel, poring smash and more, battleground with cheaper fee and more update to explore.
08-02-2013, 11:36 AM
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Seth~ Offline
Half-ling Assasin
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Posts: 1,030
Threads: 66
Joined: Nov 2009
#5
RE: returning player questions!
1) up to 90 at times at a particular time zones.
So this can be more if one can see the inactive time zones, whoever create mercs to vend unnecessary items/OP prices every time death to those mercs.
(This post was last modified: 08-03-2013, 02:24 AM by Seth~.)
08-03-2013, 02:17 AM
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