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[Event] Thanksgiving Turkey Run!
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Pixie Offline
Faeheim Princess & Auction Organizer
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Posts: 46
Joined: Jun 2015
Post: #7
RE: [Event] Thanksgiving Turkey Run!

I definitely messed up on difficulty scaling and was not aware GTB also prevents Stop Trap on checkpoint 3, not just the GC ones. We were expecting that single person run immediately would only make it half way without at least 1 other to body block the traps for the "real" runner to pull ahead. As mentioned ingame, we will have to redo the track and tone down the event difficulty.

Eddga card I wasn't too concerned cause Anodyne exist for a short burst with speed potion, which we're aware of the combo and count it as a valid last effort. Eddga pays for it in HP drop too. In the future, most likely we'll ban GTB so traps aren't trivial in disarming/face-tanking.

We haven't played Hydro Run in a long time, but we'll also learn from experience just like the players where players know of what gears works, and GMs learn of what monster/trap combinations don't work.
11-25-2017 06:49 PM
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[Event] Thanksgiving Turkey Run! - Pixie - 11-24-2017, 09:14 PM
RE: [Event] Thanksgiving Turkey Run! - Pixie - 11-25-2017 06:49 PM

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