After 10 years of fairies gathering zeny from players, 3 years after the end of the first Fairy Chronicles Story, and over 1 year after its initial development began, it's finally here!
Thanks to Neloren for the beautiful Pixie & Lucretia Art!
Journey into the colorful lands of the Faeheim Region and discover what awaits you!
To access the Faeheim Region, you can talk to the fairies at Alberta Docks (Near the Dewata Warper), Beacon Island (A short walk west of the save area), or the old sky island once known as Fairyland (now known as Caerulia in the warper menu).
Faeheim is composed of 12 fields, 4 towns and 3 dungeon floors. The bustling port town of Fortuna is the first town you'll arrive in via the Faeheim Envoys. It contains the introduction quest and the chart quest, the latter of which will get you started in your journey by providing you a map of the region.
The village of Marasmius to the east contains the Bounty Hunter Guild and Costume Crafter. The city of Tessera lies to the northwest of Fortuna and Marasmius. There, you can start quests that allow access to the mysterious Prisma Cave to the north. And finally, Carandel, the capital of Faeheim, location on the far northeast of the region. It is the biggest town in Faeheim, and in it you can find the Botanist Guild, a church, and many headgear quest NPCs.
Take care out in the fields however, as not all monsters are as friendly as sandgrass, springbeak and spiky urchin! Mean little critters such as iron fist and sea tigers make Faeheim their home! And some only come out during the day, such as garden keepers, or during the night, like vampyrs and dreadrings!
See
here for a list of all available quests and features. For now, we only have short descriptions of the quest and where they can be started.
We will update this thread in the following days with a wiki page listing the spawn tables. We hope you enjoy this new region to the fullest! Happy 13th Birthday, HeRO!