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SVN Update
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Killouz Offline
Siromas Killer :D
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Posts: 504
Joined: Apr 2007
Post: #11
RE: SVN Update

Quote:Another 50 k Siroma to Card Evil

Why not, I'm gonna be the first to have 10 siromas cards XD
06-11-2008 09:12 PM
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GM-Pandora Offline
Admin Extraordinaire
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Posts: 14,781
Joined: Sep 2005
Post: #12
RE: SVN Update

Sever's up with new SVN indeed.

Siroma card weren't added just to annoy Killouz! (no actually it was a small mistake we'll add them soon XD)

Unfortunatly we had to cancel woe Icon_sad

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06-11-2008 10:37 PM
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Kiaro Offline
Schadenfreude
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Posts: 217
Joined: Nov 2007
Post: #13
RE: SVN Update

Quote:~ Sight/Ruwatch official range

<3 Good call!

Quote:~ iFrit in thor level 3

Was that iNtentional, or just too much mac propoganda?

Quote:~ Storage Space from 500 to 600 <3

Clearly amazing.

Quote:~ New command @changeleader (change the leader of the party)

Yes! Much needed.

Kept from Last SVN:
Quote:cursed water nerfs

When shadow arrows are super hard to get but cursed water flood from the sky giving shadow ori arrows, you know something's up.

Quote:Disabled NPC that we may or may not open up later:
~ Godly Items NPCs
~ New Godly Item NPCs
~ WOE2
~ Turbo Tracks
~ Battle Arena
~ Novice Castle warp and warper

So many good calls. I realise a good incentive to WoE is nice (besides OCAs, togetherness, fun), but on such a relatively small server I'd worry about the huge impact of one mjolnir... megengard... eep! Also I was so worried about an attempt to implement WoE SE without the huge population to back it up. Excellent decision by panda/GM team!

Awesome update, thank you GMs for not ruining a lot of things that coulda been implemented very badly.
(This post was last modified: 06-12-2008 08:57 AM by Kiaro.)
06-12-2008 08:56 AM
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GM-Pandora Offline
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Post: #14
RE: SVN Update

Ifrit spelling mistake fixed, wasn't intentional XD

Just so you know (not saying this to get thanks or praise) but I wanna tell ya that this update was quite painful. I took a day off from work yesterday to bring this about, at my expense, meaning my paycheck will be smaller. I worked on it for 25+ hours almost non-stop with only 3 and a half hours of sleep. Not only myself but other people worked on it a lot too, specially Cucu and some of the GMs spared some time to land a hand even if they have final exams today or serious home problem in real life.

On a side note, shadow arrow arent that hard to get, just farm keys of the underground.

As for the disabled NPCs, they were mostly disabled to speed up the update, some of those will be opened eventually specially the Battle Arena and Turbo track (we might modify prize), and even perhaps the god item, even if we don't like the idea of having some on the server, the side quest can be nice.

I believe we don't have enough people for regular WOE2, but I'm considering perhaps turning it into a monthly event eventually.

Oh and I almost forgot the important stuff:

Necromancer Issue is Fixed! Thanks to Vanadis for making a fix for this ^_^ Just run your patcher.

Client comes in patcher! Again, thanks to Vanadis. She found a way to send the new client via the patcher.

Wedding Dress / Tux will get fixed soon, thanks to Cucu who found the fix for it, it hasn't been applied to the server yet but I'll try to do it probably tomorrow or saturday.

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06-12-2008 09:11 AM
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Jasper Offline
Don't do drugs kids :O
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Posts: 602
Joined: Jun 2007
Post: #15
RE: SVN Update

Necromancer is semi fixed, 7 of us (fully patched and with the newest patch) still crashed to Necromancers.

[Image: 223968_1188249704copy.jpg]
Tripp - 99/70 High Wizard
Acid Tripp - 96/6x Creator
J Vigil 9x/6x? Lord Knight
My siggy Icon_sad
06-12-2008 12:12 PM
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GM-Pandora Offline
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Post: #16
RE: SVN Update

Icon_sad

What does your neoncube.file say Tripp?

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06-12-2008 12:16 PM
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GM-Pandora Offline
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Post: #17
RE: SVN Update

Oh, forgot to add those last night:

~ +1 % exp per party member when in share on the same map.
~ Inactive members in a party no longer gain exp after a certain period of time.

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06-12-2008 12:24 PM
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Zeena Offline
Senior Member
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Posts: 728
Joined: Jun 2007
Post: #18
RE: SVN Update

I was in that party with Tripp and my neoncube.file says 40.
06-12-2008 01:07 PM
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GM-Pandora Offline
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Post: #19
RE: SVN Update

Run your patcher, the latest is now 43. The necromancer fix is in patch 41.

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06-12-2008 01:13 PM
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Jasper Offline
Don't do drugs kids :O
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Posts: 602
Joined: Jun 2007
Post: #20
RE: SVN Update

mine says 43, and Necromancers still crash me

[Image: 223968_1188249704copy.jpg]
Tripp - 99/70 High Wizard
Acid Tripp - 96/6x Creator
J Vigil 9x/6x? Lord Knight
My siggy Icon_sad
06-12-2008 01:46 PM
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