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New SvN Bug Posting
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Snapplewee Offline
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Posts: 1,086
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Post: #11
RE: New SvN Bug Posting

Is the ore breakdown going to be fixed? I heard from 1 GM that it will.
06-12-2008 09:49 AM
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GM-Pandora Offline
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Post: #12
RE: New SvN Bug Posting

Who told you that?

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06-12-2008 10:32 AM
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Snapplewee Offline
¥Snapple¥

Posts: 1,086
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Post: #13
RE: New SvN Bug Posting

I can PM you.

It was supposed to be like it was before the SVN, right?
06-12-2008 11:35 AM
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SyaoranShadow Offline
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Post: #14
RE: New SvN Bug Posting

hmm i went to alberta inn for the turtle man (for turtle dun quest)

and i noticed....boys cap npc was missing (bug?) Laugh

it may not be that big deal but, someone might go and make boys cap and cant find the npc

Need A Great Clown for Woe/leveling? click me!!
06-12-2008 11:36 AM
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GM-Pandora Offline
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Post: #15
RE: New SvN Bug Posting

Ore breakdown is not a bug, so might not be 'fixed', we'll see.

Maybe the boy cap is placed elsewhere, we'll look into it.

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06-12-2008 11:52 AM
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Snapplewee Offline
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Posts: 1,086
Joined: Feb 2007
Post: #16
RE: New SvN Bug Posting

Just an fyi, less zeny is yielded (probably by thousands) with the breakdown going up to 10 at time (usually about 6.5-7.5 lesser ore to 1 greater) where as one at a time is closer to 8-10 lesser to one greater.

Thank God I was able to break down most of my 10k before the svn
06-12-2008 12:03 PM
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Aaronock Offline
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Post: #17
RE: New SvN Bug Posting

GM-Ayu Wrote:Aaronock is your gem showing baron title, or is even the gem a regular noble?

Gem gives +1 def but only can pick one stat, so I believe I have a normal gem still. Its okay, I don't know if I even should have the title, I barely gave over 50 yet. Unless there are only like 10 nobles then yah I dunno what's up o-O

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(This post was last modified: 06-12-2008 04:21 PM by Aaronock.)
06-12-2008 04:20 PM
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Général_Argos Offline
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Post: #18
RE: New SvN Bug Posting

NPC SLOTTER GOT ALL UPDATES EXCEPT DRAGON SLAYER /$"?$&"?%/*?%/???????????/"?&4

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06-12-2008 07:59 PM
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BlueAlchemy Offline
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Posts: 309
Joined: Apr 2008
Post: #19
RE: New SvN Bug Posting

Confirmed issues

-When my homunculus dies, its corpse doesn't disappear, even when it gets revived or when you walk off the screen and come back


Possible Issues (or just changes I've noticed)

-Can't access Ayothaya dungeon 2nd floor even when the quest is completed and have the holier threads in your inventory
-Amistr attacks slower then usual

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(This post was last modified: 06-12-2008 08:56 PM by BlueAlchemy.)
06-12-2008 08:53 PM
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Peeka~ Offline
Changing Peco for Motorcycle...
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Post: #20
RE: New SvN Bug Posting

The Kafra in Lutie has gone on a well deserved vacation.

Though a temporary replacement would be appreciated Icon_smile

Peeka~
06-12-2008 10:31 PM
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